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Old 07-16-08, 12:01 AM   #1
SUBMAN1
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Default Fallout 3 demonstration video!!!

Wow! I want it! That is all I have to say!

http://www.gametrailers.com/player/36197.html

-S
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Old 07-16-08, 04:09 AM   #2
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Kinda reminds me of Half Life 2. Not that I'm complainig. There's some nice touches in there. I reckon I'll be importing that one.
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Old 07-16-08, 06:26 AM   #3
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Uh ... that didnt impress me, it looks clumsy.
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Old 07-16-08, 06:35 AM   #4
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Quote:
Originally Posted by stabiz
Uh ... that didnt impress me, it looks clumsy.

Well, that was the xbox version.
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Old 07-16-08, 10:39 AM   #5
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I think it looks cool. I guess I can look at the game than most other fans since I have never played Fallout before. The gore looked cool. I will probably end up getting it. Who was the announcer? He sounds like Clavicus Vile from Oblivion.
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Old 07-16-08, 01:27 PM   #6
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Xbox version? No wonder why the movement was so weird. Anyway, it was really cool to see the VATS thing in action. Looks more like a fun gimmick to me though. For sure I will use it, but only for the cinematic fun.

I have been out of it in F3 for a while. Can somebody tell me if the game will have a vehicle like the car in F2? This game is just begging for some Road Warrior moments.

I still think the mini nuke is retarded, but whatever. I loved watching the guy's leg get blown off by the players shotgun

If Oblivion is any indication, this game will have an absolutely insane mod future. I mean that in a good way btw.
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Old 07-16-08, 02:31 PM   #7
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It is the XBox version. As far as I know beth didn't release a PC beta demo. I think they're worried it would be leaked on the net.

However the PC version will be very similar if not exactly like the XBox version. They're gearing the PC version to work with a keyboard and mouse. PS3 I don't hear anything good coming to them about FO3.

Anyhow To keep the peace I won't say anything more negative about FO3 and Beth for now.
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Old 07-16-08, 02:55 PM   #8
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Make sure you guys know that this is in no way like Half Life 2! Half Life 2 was simply a rat maze with scripted elements. Fallout 3 is Oblivion like in that you can go anywhere and do anything you want! Two different games. I am personally one that didn't care much for half life 2 - no freedom in that game. I rate it about 70% since I felt like a rat going down a maze with only one possible way to go forward. It was fun enough to complete, but not fun enough to be more than a simple passing memory.

-S
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Old 07-16-08, 06:49 PM   #9
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Yea, the go-anywhere-you-want sounds very good, but I have yet to play a game where its actually any fun. (Except in the vaguely free FarCry)

I just think this kind of gameplay screams "BUGS!" And "we need a patch NOW!" But hey, I hope I`m wrong.
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Old 07-16-08, 08:53 PM   #10
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Quote:
Originally Posted by stabiz
Yea, the go-anywhere-you-want sounds very good, but I have yet to play a game where its actually any fun. (Except in the vaguely free FarCry)

I just think this kind of gameplay screams "BUGS!" And "we need a patch NOW!" But hey, I hope I`m wrong.
Oblivion was great, but Fallout 3 is more along my type of storyline - modern reality - real technology. Did you try Oblivion? If not, i suggest you do. I would rarely buy a rat in a maze type game anymore. I'll make an exception for something with a good story like the new Wolfenstein coming out.

-S
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Old 07-16-08, 09:12 PM   #11
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Quote:
Originally Posted by SUBMAN1
Quote:
Originally Posted by stabiz
Yea, the go-anywhere-you-want sounds very good, but I have yet to play a game where its actually any fun. (Except in the vaguely free FarCry)

I just think this kind of gameplay screams "BUGS!" And "we need a patch NOW!" But hey, I hope I`m wrong.
Oblivion was great, but Fallout 3 is more along my type of storyline - modern reality - real technology. Did you try Oblivion? If not, i suggest you do. I would rarely buy a rat in a maze type game anymore. I'll make an exception for something with a good story like the new Wolfenstein coming out.

-S
I have Oblivion and all its expansions. Don't waist a cent on it. Yes has great graphics and great sound effects. Very nice yes and a good size land to explore but the AI sucks and after a while it gets very boring.

Even the Shivering isles was interesting with its new cosmetic look similar to Morrowind at first and was somewhat an improvement from the original. Still boring.

Problem was I liked daggerfall and morrowind. I fell for the scam with Oblivion false advertisements and bought it assuming it was what it was suppose to be. It turned out not the case.
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Old 07-17-08, 09:59 AM   #12
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Quote:
Originally Posted by stabiz
Yea, the go-anywhere-you-want sounds very good, but I have yet to play a game where its actually any fun.
Grand Theft Auto?

Quote:
Originally Posted by Wolfehunter
I have Oblivion and all its expansions. Don't waist a cent on it. Yes has great graphics and great sound effects. Very nice yes and a good size land to explore but the AI sucks and after a while it gets very boring.
Mileage may vary. I really enjoyed it.

Hmmmm...Wolfehunter's comments and my discussion with GE on the other thread makes me wonder what kind of results we'd all get on the Bartle test.
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Old 07-17-08, 10:26 AM   #13
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Quote:
Originally Posted by Wolfehunter
I have Oblivion and all its expansions. Don't waist a cent on it. Yes has great graphics and great sound effects. Very nice yes and a good size land to explore but the AI sucks and after a while it gets very boring.

Even the Shivering isles was interesting with its new cosmetic look similar to Morrowind at first and was somewhat an improvement from the original. Still boring.

Problem was I liked daggerfall and morrowind. I fell for the scam with Oblivion false advertisements and bought it assuming it was what it was suppose to be. It turned out not the case.
I enjoyed it. I didn't do the expansions though.

By the way, none of the Elder Scrolls series will 'ever' touch Daggerfall. Daggerfall you could just do too much and do anything. If you liked a house, you could buy it. If you saw a ship you wanted, you could buy it. Besides, all the random dungeons. Yes, the dungeons were hand drawn in Morrowind and Oblivion, but there is something to be said for random designed dungeons as found in Daggerfall. Daggerfall also had the second largest landscape in any game I know of - Morrowind and Oblivion would fit into a tiny corner of it. Daggerfall had changing seasons too - like snow on the ground when it was snowing, etc. Daggerfall also had the leg up on creating custom items, or custom spells, or custom characters. Matter of fact, the shear number of items and things in the game make the games that came later look small. The point being - are we trading shiny graphics for pure gameplay? That is the question.

For land mass, Daggerfall was even a fraction of Arena The Elder Scrolls by the way - about half I think.

Still, except for the improving graphics department, Daggerfall will be the best in the Elder Scrolls series for ever more as far as I can see.

-S
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Old 07-17-08, 11:33 AM   #14
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The bigger you make the world, the less detailed everything in it is, which is probably a serious problem when it comes to your big, free-roaming RPG. Daggerfall was huge, but there wasn't much meat behind a lot of the stuff. Morrowind and Oblivion went for the 'smaller but more little details' thrown in approach, but I agree it'd have been nice if they'd had a bigger land area and more 'neat little options' like Daggerfall.

Which of those games is the best...I can argue with myself for hours over that, much less someone else.
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Old 07-18-08, 11:05 AM   #15
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Quote:
Originally Posted by Captain Vlad
The bigger you make the world, the less detailed everything in it is, which is probably a serious problem when it comes to your big, free-roaming RPG. Daggerfall was huge, but there wasn't much meat behind a lot of the stuff. Morrowind and Oblivion went for the 'smaller but more little details' thrown in approach, but I agree it'd have been nice if they'd had a bigger land area and more 'neat little options' like Daggerfall.

Which of those games is the best...I can argue with myself for hours over that, much less someone else.
Maybe a combination is in order then? Daggerfall was created by AI programs, with a few hand drawn dungeons. A good AI program can make a pretty detailed landscape.

As far as Oblivion goes, it was better than Morrowind, but its fast travel feature is what made it feel 'less' than Morrowind. Morrowind, to get somewhere, you had to walk! After taking a Stilt rider into the general area of course. If you became a vampire, no stilt rider ride for you!

-S
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