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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: Apr 2005
Location: Scotland
Posts: 269
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Came across a convoy in BF18 and it all went a bit pear shaped. I'm sitting with both diesels destroyed and the batteries flat. It used to be that you could teleport back to base, something I only ever used in these situations to simulate a tow. Since I've installed GWX2.1 this option seems to have vanished (didn't see anything about it in the manual).
Seems to me that BdU aren't going to leave an entire uboat crew to rot in their boat so close to France. Is there any way I can get my battered tin can back to St. Nazaire or is that it for U-36? I'd rather not add it so quickly to the rest of the armada I've left littering the atlantic seafloor! Using GWX2.1 and Commander 3.1, nothing else. BTW GWX 2.1 is immense! Thanks loads to all involved. |
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#2 |
Sonar Guy
![]() Join Date: Jun 2008
Posts: 380
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U cannot "teleport" if ure submerged or any ships are in range. Play sitting duck til nothing is in range and surface then it should work.
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#3 |
Lieutenant
![]() Join Date: Apr 2005
Location: Scotland
Posts: 269
Downloads: 20
Uploads: 0
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Thaks anyway but I've already tried that. I waited till the convoy was long gone before I tried the teleport. I've TC'd a few hours, tried again then repeated a few times and I'm still unable to do it.
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#4 |
Sonar Guy
![]() Join Date: Jun 2008
Posts: 380
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I use gwx 2.1 for a couple of months now and i was always able to teleport back to base. Can a bugged installation be the reason ?
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#5 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: Netherlands
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Odd, shouldn't normally be a problem...:hmm:
Have you tried rowing? ![]() |
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#6 |
Eternal Patrol
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Are you by chance playing at 100%? That will do it every time.
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“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
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As he said before. Use the force gordonmull (or your magic button under the navigation table), It will get you back to base.
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Task Force industries "Taking control of the world, one mind at a time" |
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#8 |
Navy Seal
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Sailor Steve is right, if you are playing at 100% realism, you can not teleport back to base.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#9 |
Lieutenant
![]() Join Date: Apr 2005
Location: Scotland
Posts: 269
Downloads: 20
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Cheers guys. It will be the 100% realism thing then.
Shame we can't row!! Or even use Bernard's underpants as a sail... Time to start again. |
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#10 |
Still crazy as ever!
Join Date: Jan 2008
Location: A little south of sanity
Posts: 3,375
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I'm busy mooching around Gibraltar in U-51, so if you can hang on for a few days I can give you a tow. I hope you have got some decent rope, or failing that we'll have to use Bernard's underpants. (Memo to self...if it comes to this, remember to equip crew with breathing apparatus.
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Hanging on in quiet desperation is the English way... |
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#11 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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Surface and whack TC up
Batteries should charge anyway Repeat till home If ever |
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#12 |
Eternal Patrol
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That is a problem. Another is when your rudders are out of action, and you should be able to steer with the propellors.
One possible solution: Go to SHIII/Data/Cfg/GameplaySettings. Scroll down to [RealismPercentage]. Reduce any one of the settings by one, such as "LimitedBatteriesRealismPercentage=6" to "=5". This would mean you're playing at 99% rather than 100%, but I don't think that will change your renown and you'll still be playing as hardcore as you can get. But the teleport function should work again.
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“Never do anything you can't take back.” —Rocky Russo |
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#13 | |
Chief of the Boat
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Nobody will recognise them on their return....white beards trailing the ground ![]() |
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#14 |
Lieutenant
![]() Join Date: Apr 2005
Location: Scotland
Posts: 269
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Sorry for the late answer - been on my hols.
Sailor Steve, thank-you. It worked a treat. My boat is safe - for now. We'll see what the next patrol brings... |
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#15 | |
Electrician's Mate
![]() Join Date: Aug 2008
Location: Connecticut
Posts: 134
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