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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Dude
![]() Join Date: Mar 2008
Posts: 176
Downloads: 52
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I'm running GWX 2.1 and SHiii commander version 3. I've tried to install the afore mentioned mods using JGSME mod enabler, but as far as I can tell there has been no effect on the game. None of the ships I've sunk have produces lifeboats, and none of the ships I've torped show damage like those in the pictures on the thread.
Has anyone else had this problem, or can suggest a solution? Thanks in advance.
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#2 |
Helmsman
![]() Join Date: Jan 2008
Location: Birmingham, England
Posts: 107
Downloads: 58
Uploads: 0
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hi kaleun.
ive no idea. all i can think of is: have you checked the file structure of the mods? i use both of them and they work fine ![]() |
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#3 | |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
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#4 |
Ocean Warrior
![]() Join Date: Sep 2002
Location: High Wycombe, Bucks, UK
Posts: 2,811
Downloads: 9
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I use 'Torpedo damage Final ver2.0' but with the latest lifeboat mod being 'LifeBoats&Debris_v3B'. They work together fine and I have had nor problems.
Why don't you try the latest LifeBoats mod and see if that works?
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#5 |
Stowaway
Posts: n/a
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The damage is nothing more then tga files.
The Life Boats in no way affect those files. Also, if you break a ship in half? You won't see eather one of the mods. |
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#6 |
Seasoned Skipper
![]() Join Date: Feb 2008
Location: Good old Germany
Posts: 739
Downloads: 80
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Both working fine together for me !
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#7 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,742
Downloads: 171
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Try checking your file structure, you may have made a mod folder error & the mod is not going to it's correct place.
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Sub captains go down with their ship! |
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#8 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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I'm useing those in combination with these mods.
16 patrols and no problems. GWX - Captain America's Officer Icons GWX - English Nav Map and Grid Refs GWX - Enhanced Damage Effects GWX - Lite Harbor Traffic GWX 2.1 Mission Orders torpedo trail and wake fix enhanced funnel smoke preview Torpedo damage Final ver2.0 Schleuse_Brunsbuettel_Holtenau_MOD_V.1.0 Improved Submarine surfacing interior diving angles LifeBoats&Debris_v3B OLCE2 OLC GUI 1.2.6 Core Files RB's Exhaust Smoke |
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#9 |
Lucky Jack
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I got both and both are running lick clock work.
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#10 |
Chief of the Boat
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The problem has got to be as stated by Reece....try d/l them again.
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#11 |
Grey Wolf
![]() Join Date: May 2008
Location: Depth-charged to Kingdom Come
Posts: 927
Downloads: 28
Uploads: 0
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The mods seem to be fine...
![]() ...the ships get very nasty holes when hit. ![]() ...and the lifeboats appear when the ship is under the waterline. Thank God! ![]() What two excellent mods! ![]() |
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#12 |
Captain
![]() Join Date: May 2005
Location: Memphis, Tn. U.S.A.
Posts: 548
Downloads: 21
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Working fine here too.
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" Is He?..........Yeah..........Nothing Moving, But His Watch." |
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#13 |
Loader
![]() Join Date: Jun 2006
Posts: 86
Downloads: 0
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Hi doing the.terrabyte.pirate
![]() Good luck to solving. This is for you ! ![]()
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![]() Latest mod : Torpedo damage Final ver2.0 Download Link : http://www.subsim.com/radioroom/down...do=file&id=962
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