![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Samurai Navy
![]() Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
Downloads: 0
Uploads: 0
|
![]()
Does anyone have a brief overview of how to edit/create particle effects using the ParticleGenerator properties in S3D? There are ALOT of variables in there and I can't figure out what half of them mean, or how they interact.
In particular, I am trying to create a new AA gun explosion effect that will serve double duty both as an air burst and as an impact effect, with a lingering smoke cloud that will have some drift.
__________________
-AKD |
![]() |
![]() |
|
|