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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
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I'm still using 1.4 with TMO and RSRD and getting close to the end of my current career. Is it worth going to 1.5?
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#2 |
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
Uploads: 0
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Well I'll probably never play a U Boat mission but it did add a few things to the fleetboats but more importantly, all the mods are going to 1.5 as it is just way to much work to keep up two versions.
BTW, RFB was released earlier today for 1.5 so that should be interesting. TMO really rocks! Being that it is only ten bucks, as much as I have been critical about putting U Boats in the PTO, its still worth the money if only for the mods. If you play just Vanilla and have no interest in the U Boats then probably not but that would be a matter of opinion because like I said before, it did do a few things for the Fleetboats.
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#3 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
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What did 1.5 do for the fleetboats etc?
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#4 | |
Grey Wolf
![]() Join Date: Mar 2007
Posts: 845
Downloads: 11
Uploads: 0
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I, too, have no interest in the U-Boat portion of the game. My decision was based on watching the MOD forum seeing various posts saying something like: "No more work will be done for 1.4 ... this is the last update for 1.4 users ... etc." Said to myself ... "time to move on" and buy yourself a Mother's Day present. Did all the right stuff in the right order - uninstalling current mods. Bought it, installed it. Did a quick "fire it up" in the plain vanilla mode just to look at the changes. WOW! I like the changes to the torpedo screen, crew management, repairs, in-port screens - i.e. more usefull information. They even changed the F12 key info by adding a 4th tab of info on the captain. Decided to depart on first patrol and keep things simple - Using these three mods - Silent Service Graphics mod, Captain Midnights CBS News, and 360 DBP Imperial 1.3. When I return from patrol, I am going to add RFB 1.5 and give it another try on a patrol or two. Then that gets turned off and I will try TMO - Trigger Maru Overhaul and make my decision. Since the question of: "getting close to the end of my current career. Is it worth going to 1.5?" is on the floor and needs an answer. Answer: Y-E-S!
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#5 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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The Devs included some small tweaks to the Pacific game when they issued the U Boat Add On. As time goes on, most if not all of the modders will be modding 1.5 and not 1.4.
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#6 |
The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
Uploads: 0
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I'm going to break into my pal's house and steal a copy of 1.5! Just kidding. I'm getting it at the end of this week- not so much for the u-boat but for the extras.
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#7 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
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I'd have to echo the statements that say it is worth it. I like the new features and even the handful of new ships they included. Even though I had my fill of U-Boats in the Atlantic with SH3, the Indian Ocean with the new U-Boats is interesting. The Type IX is my favorite U-Boat, but I never used it in SH3 because of the long patrols and painfully slow 1024x TC. It's nice to finally be able to use the Type IX. My only continuing gripe with the add-on is the absence of German speech/sound files. I know there is a mod that changes the speech and sounds to fit the U-Boat side of things but it takes so long to enable in JSGME and since I like to switch between sides rather frequently it just doesn't work to well enabling/disabling the sound files all the time. I just don't know why they couldn't have included the sound files and told the game to load English for the American side and German for the U-Boat side (like they did for metric/imperial measurements). Even the trailer they released before releasing the add-on used SH3's German speech and sounds.
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#8 |
Medic
![]() Join Date: Apr 2007
Location: Rockford, IL
Posts: 166
Downloads: 5
Uploads: 0
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I'm still using version 1.4 and I'm perfectly happy with it and my current batch of mods (TM & RSRD & LBO). Currently, my only reason for wanting to upgrade at all would be to try RFB but I think it'll take a bit more than that to pry the $10 out of my pocket.
IMHO, 1.4 has gotten rid of the almost all the bugs that permeated versions 1 - 1.3. As I'm reading the 1.5 threads, it appears they have introduced an entire new batch of critters (i.e. O2 deaths on the surface, etc) and I'm certainly not going to buy it until these issues are fixed. (Yeah, I know that saving and reloading the game "fixes" it, but that is NOT a fix.) Chuck |
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