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Ace of the Deep
![]() Join Date: Oct 2005
Location: BA 72
Posts: 1,092
Downloads: 43
Uploads: 0
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Decoys in SH3 - from the graphic, it looks like a can from which high pressure gas is escaping. Is this what they were in real life? Like, I'm wondering if they are supposed to sound like an propeller cavitating, as if the sub were diving at flank speed. If this is the case, then why can't we hear them over the hydrophone? Anyone know if they are supposed to sound like cavitation to surface vessels? If so, any way to mod it into SH3?
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