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Old 04-16-08, 11:50 PM   #1
jpm1
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Default How skin a ship

i've made a new ship based on a clone of a stock ship but i canno't manage to import it's new skin , i tried datextract , pack3d , s3d the ship keeps the stock skin and if i put the new skin in the tex tnormal folder it's the opposite it's the stock ship which takes the new skin
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Old 04-17-08, 12:12 AM   #2
Madox58
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Did you clone the new unit?
Did you rename the files?
You have a habit of posting to little information to help you.
Details MAN!
Total and absolute DETAILS!!!
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Old 04-17-08, 12:51 AM   #3
jpm1
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i cloned a ship with p3d renamed all the files with the new unit name , i extracted the objects with p3d , i modified the objects i wanted to modify then i imported them back with p3d . i modified the texture imported back p3d
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Old 04-17-08, 03:13 AM   #4
bigboywooly
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Post a link to the files or email me
Will take a look

I take it the TGA for the skin has been renamed also ?
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Old 04-17-08, 03:27 AM   #5
Philipp_Thomsen
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I know how to skin a rabbit... But a ship?

I think that you'll need help from a lot of folks...
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Old 04-17-08, 06:25 AM   #6
jpm1
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Quote:
Originally Posted by bigboywooly
Post a link to the files or email me
Will take a look

I take it the TGA for the skin has been renamed also ?
I renamed the tga and it works thanks
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