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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Sep 2006
Posts: 44
Downloads: 3
Uploads: 0
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A few things. I think a lot of these are answered in tutorial videos, but if there's any other option at all (a writeup, for instance) I'd prefer that (no offense to the video-makers, it's just I'm better off with something I can print out and refer to later on).
I'll start at the beginning, I guess, and ask a few interface/general things. 1. Where's my 'maximum range at current speed' button? 2. At what speed are the US subs in general most fuel efficient? I've been going at 2/3, and that seems pretty close, at least. And now onto the bane of my current existence, the US TDC. <.< I wasn't laser-accurate in SH3, but here I am ridiculously bad. 1. Snapshots: say I'm either in real close to an enemy ship, or I'm firing at things docked in a harbor from ~2000 yards--what TDC settings result in a shot that tracks precisely along the periscope bearing-to-target? I've tried 0 speed, 0 AOB, and entering the bearing/range via that button, but that tends to be two or three degrees off. It's not a huge problem when you're shooting at something close, but I've missed shots against stationary things in harbors because I've had to jiggle the periscope over three degrees to get the torpedo to take the right course. 2. The periscope TDC stuff: what does the speed/track calculation button require when it says it doesn't have enough data? What does the red 'S' on the torpedoes panel that usually has a tooltip of 'poor' mean (can I guess that it's my solution?)? 3. The position keeper: best to activate after a full initial set of data is in, or after the range/bearing is in? |
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