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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: Sep 1999
Location: Orofino, Idaho
Posts: 443
Downloads: 66
Uploads: 0
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OK I am a nuke and an old one too. What is the purpose of the tool helper? Please read first sentence when you explain, Neutron Flux, Beta Bar, TAVG I understand. I was a pusher my whole never a pointer.
To show all of you I am not a complete idiot I know the tool helper opens and shuts. See I have the basics. Ron Banks MMCM(SS), USN(Ret) ![]() ![]() ![]() |
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#2 |
Fleet Admiral
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Well you got the first part right. Opening and closing the tool helper turns the tool helper on and off.
As for what it does it depends on the tool you is usin Parallel Plotters: If you select and use the parallel plotters with no tool help you will just draw a line With tool helper on you will have a compass rose to help (get it!) you draw the correct line Two point compass: no difference between tool help and off Marker: no difference between tool help on or off Zoom: no difference between tool help on or off Protractor:If you select and use the protractor with no tool help you will just draw the angle lines With tool helper on you will have a compass rose to help you draw the correct lines So the bottom line is that the tool helper gives you a compass rose to help you draw lines. Either straight lines or pairs of lines for angles.
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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#3 | |
Fleet Admiral
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Salute
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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#4 |
Navy Seal
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Salute!!!!
To a gallant pusher. Pointers are useless without darn good pushers.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#5 |
Commander
![]() Join Date: Sep 1999
Location: Orofino, Idaho
Posts: 443
Downloads: 66
Uploads: 0
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Gentleman I really appreciate your help and kind remarks. Now the tool helper makes sense. I had begin to think it just gave the navigation team something to do until the next fix.
SH4 is the most detail simulation I have ever had, and has some really nice touches. It still amazes me how much work any of these companies put into their simulations but skimp on the manual. SH4 has, at least for me, a steep learning curve, and a more detail manual and walk through tutorials would have been very helpful. But, SUBSIM as so many great members like both of you who are willing to share their knowledge that older players like me can learn and enjoy. I sometime believe that the companies don't realize that there are more than a few players, like me, who enjoy these sims. I am not as spry as I was and I can enjoy these sims and keep my mind sharp, well fairly sharp. Thank you again, ![]() Ron Banks MMCM(SS), USN(Ret) |
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#6 | |
Fleet Admiral
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Perhaps UbiSofts philosophy concerning Submarine Simulation manuals and training is more "sink or swim"? <rimshot> I know that software companies operate on tight schedules and budgets and that most of their payoff is in the game/graphics. But I also agree that the manual for SH4 "blows like a ballast tank" (nikimcbee) Heck, I would even be willing to pay extra money if the developers published a separate "strategy guide" like the other game manufactures do. If it just contained the information I need to run this frickin sim. In shoot-em-ups the technical information is not as important as in a simulator. People who buy simulators often really really want to understand that which is being simulated. Of course there is the other extreme of the GWX people and their 600 page doctorial dissertation ![]() Given a choice, I think that many of us here would prefer "too much" information vice "too little"
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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#7 |
Commander
![]() Join Date: Sep 1999
Location: Orofino, Idaho
Posts: 443
Downloads: 66
Uploads: 0
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You hit the mark dead on. Most of us would pay a few bucks more for a really worth while manual. Some of the older sims Fighting Steel. 688i. Fleet command, and Fast Attack had detailed manuals that made the learning easy.
There are some Falcon 4.0 Allied Force is darn detailed I have never mastered any thing but crashing, but much of that is probably due to my lack of interest in Flight Sims, I am not much on first person shooters either. But like you I will pay for a good manual. Running one off from the disk-Falcon 4.0- cost as much if not more as a already printed manual. I don't know maybe the added cost of a manual would dissuade some from buying. They may simply rely on SUBSIM and players like you to figure out and help others. I know I do all I can for other players, my present expertise is with the older sims. NOT AN EXPERT on DW, especially the aircraft and the FFG. About all I have learned is from this site and the forums on the SH4 site. Thanks and you have a good day, Ron ![]() ![]() |
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#8 |
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
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I hope in the future we can make a community manual we can access. SH4 was my first sub sim and I was completly lost whenI first tried playing it.
![]() ![]() I would love to see a manual starting from the most basic parts of the game, especially targeting. It would be great to have one written for the person who knows nothing about subs and manual targeting but with all this being said, there are still alot of great tutorials here and without them and help from all the members here, I'd still be lost. ![]()
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#9 |
Commander
![]() Join Date: Sep 1999
Location: Orofino, Idaho
Posts: 443
Downloads: 66
Uploads: 0
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Very good response, with out the help of others I would still be floundering around. Kyle you list Legion NOOB Guide, I have never heard of that one. Where do you find it.
I have a lot of time on subs but my only experience with the boats depicted in this sim was during Sub School, and Moby dick was still a minnow when I went to Sub School. I was on Nuke boats for years, and they are all together different. First rule of subs always be ahead on surfaces, Ron ![]() |
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#10 | ||
Pacific Thunder
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Quote:
http://www.subsim.com/radioroom/showthread.php?t=108931 Happy Hunting! Art |
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#11 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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I do have to agree with these comments, a sims no good if you can't figure out how to play it. peabody
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#12 |
Samurai Navy
![]() Join Date: Apr 2005
Posts: 579
Downloads: 2
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I used to think the Silent Hunter III manual was bad, then this one came out. I love the game, but the manual is just about worthless.
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We, the unwilling, led by the unknowing, are doing the impossible for the ungrateful. We have done so much, for so long, with so little, that we are now qualified to do anything with nothing. |
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#13 | |
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
Uploads: 0
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