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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Shore leave
![]() Join Date: Apr 2007
Posts: 70
Downloads: 29
Uploads: 0
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I’m stalking this 98 ton coastal freighter for an hour and a half: full realism and just getting bearings and distance and imputing the numbers in MoBo. I’m even using relative motion, a new one for me on full realism, and I raise my scope to take a final reading and it starts raining.
![]() ![]() But I can hear him and I have a course and speed. He zigs and starts speeding up and slowing down. I can hear it. And then I’m doing a TMA and his is on bearing 001 and his bearing doesn’t change. I realize I don’t need his range or speed anymore, he’s dead ahead. I still can't see a thing. I fire a fan shot just to be sure and damn if I don’t hit him. What a heck of a session. ![]()
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GWX 1.03 SH3 Commander 2.7 100% Realism w/MoBo v1.0 - Except for (External View) It's just too good U-48, Type VIIB, 1nd Patrol 8th Patrol Overall Now sending reports to operationspinnennetz.isaf.us |
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#2 |
Planesman
![]() Join Date: Oct 2007
Location: mississippi
Posts: 190
Downloads: 51
Uploads: 0
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God i hope you have a small sub and your fan wasn't 4 torps for 98 tons lol, if it were let me me be the 1st to slap bernard :rotfl:
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#3 |
Shore leave
![]() Join Date: Apr 2007
Posts: 70
Downloads: 29
Uploads: 0
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LOL. Hey, it was a manual shot in the rain.
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GWX 1.03 SH3 Commander 2.7 100% Realism w/MoBo v1.0 - Except for (External View) It's just too good U-48, Type VIIB, 1nd Patrol 8th Patrol Overall Now sending reports to operationspinnennetz.isaf.us |
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#4 |
Chief of the Boat
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A lot of Reichmarks for 98 ton....but, as long as your pleased
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