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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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GWX Project Director
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For the release of GWX 1.0 we detabilized the laser guided aim of the player U-boat AI crew using the deck gun.
Following the release of GWX 2.1, direct usage of the deck gun by the player is now destabilized effectively destroying the uber-accuracy when used by the player. Warning... arcade players will HATE this modification. It will become default GWX material and no optional mod to remove it will be included with the GWX 2.1 update. This change should help knock the incessant deck gun debating on its head. Reload times, rate-of-fire, and potential damage debates won't matter much when you have hell just hitting the target. Indeed, your AI crew (even though they are not very accurate due to their own previously existing destabilization coding) will be much more effective than your own manning of the deck gun. Ammunition expenditure should go up... and early war "uber tonnage deck gun patrols" should be lessened as a result. MP4 video download... deck gun viewport destabilzation: http://rapidshare.com/files/93102094...camera.7z.html Way to go Privateer! Another game limitation smashed. ![]() (Theoretically, I guess we should destabilize the UZO as well... but methinks even the hardest of the hardcore guys may want to lynch us for that one.) Last edited by Kpt. Lehmann; 02-19-08 at 06:20 AM. |
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