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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jul 2002
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It is understandable for your AI SO that there is a blind spot in your baffles. However, I have observed that the AI hears best to the left or right.
First, is there a real world reason this should be so. Is the forward hull blocking the sound heads or is the forward hull creating substantial flow noise? Second, if there is no real world reason for this, then why does the game behave like this? Thanks. --- By the way, I have noticed some other interesting behaviors: (1) You can put the SO on a contact that he would otherwise not be able detect by going to the hydrophones yourself and working the station. (2) You can spot a night contact that the WO does not first see by going to PD and then surfacing again, the WO seems to then be able to pick it up. Almost like your AI crew now has predisposition (or is alerted) to pick up the contact.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#2 |
Subsim Aviator
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you can also see targets visually yourself long before your AI crew will see it if you are manning the bridge.
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#3 | |
GWX Project Director
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(1) Yes in effect you are drawing the crewman's attention to a new sound contact and as a result he is now following it. This has always been so in SH3... at least per my observation. The same is true for visual contacts when you momentarily lock them while on the surface... (this is especially true when using the UZO, attack scope, and obs scope.) which basically answers your final question as well. |
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#4 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
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This link should explain the theory behind how the GHG work. But I must warn you it's is quite technical/scientific:
http://www.xs4all.nl/~aobauer/sonar-ghg.htm Basically a number of microphones (24) were built into each side of the hull, with certain distances between them. If the sound came directly from the side of the uboot the sound would reach all microphones (on one side) at the same time. But if the sound came from a bearing forward or aft of the beam then each microphone would hear the sound a little bit sooner or later than the others. This difference in time, or rather 'phase' for each frequency as electrical technicians would call it, can be reconstructed electronically to provide a bearing. But because of the orientation of the microphones they hardly can hear sounds on bearings near the bow and stern, because that is 'not in their face' for them. It doesn't make them vibrate as much, or at least relative to the unwanted noise. Also bearing uncertainty was becoming a problem in those directions. |
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#5 |
GWX Project Director
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Ammendment to my statement concerning the KDB:
In GWX, the KDB hydrophone unlike the GHG... does not have a 'blind spot to the front of the U-boat. Both hydros do have 'deadzones' to the stern however, to represent engine, hull, and propellor 'noise.' |
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#6 |
Engineer
![]() Join Date: Mar 2005
Location: Pennsylvania, USA
Posts: 208
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I agree with GoldenRivet about being able to spot targets long before your watch crew, at least early in a career. However, in my experience, if you keep the same crew for a long career, and continue to hand out medals and promotions as they are available (at least I think that's the secret), the watch crew will get better and better at spotting ships. It can get to the point where they are calling out ships long before I can see them.
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#7 | |
Gunner
![]() Join Date: Feb 2007
Location: Right in the middle of it...
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