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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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SH3 Commander Release 2.7 is now available!
"Main engine" changes:
To download, click here or use SH3 Commander's "Update" feature. After you have installed SH3 Commander you can reapply any add-ons such as the Combined Skin Pack (note that if you plan on using GWX, installing the Combined Skin Pack is not recommended). Please note that malfunction and sabotage effects are now OFF by default - you must switch the effects on via SH3 Commander's "SH3 Options" screen. As always, please post your questions/feedback/problems to this thread after reading the readme and FAQ (both files are installed into your SH3 Commander folder and can be accessed by clicking the ? button). Due to other priorities, threads started elsewhere with titles like "Problem" or "Why won't this work", may not receive my attention. Feel free to post links to this thread in other SH3 related forums. ==IMPORTANT NOTE FOR NYGM USERS== After installing SH3 Commander R2.7 you need to: 1. reinstall the updated SH3 Commander files provided with the NYGM download; 2. ensure that the "Model effects" option is set to "Malfunctions+Sabotage" within SH3 Commander's "SH3 Options" screen, ==IMPORTANT NOTE FOR GWX Beta USERS== If you already have a copy of R2.7, please re-download as a few files have been updated. Don't forget to reinstall the updated GWX Cfg files!
Last edited by JScones; 12-09-06 at 01:31 AM. |
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#2 |
Navy Seal
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Surely you jest!
![]() Great to see the Old Neccesary still being updated with all the latest. I assume it's already wired for GWX, too? |
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#3 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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#4 |
Navy Seal
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Okay, hopefully it will come with GWX. I'm mostly asking out of concern for the more casual users, after all the questions we get at WaW about the order-of-installations, I'm all too familiar with it.
Again, cheers on the great job done! |
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#5 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
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Thanks JScones,
I've noticed you have also updated "MD5 Compare Version 0.9.0" on your site, I have found this to be a very valuable software product. Once again thankyou for your hard work & contribution to this forum. ![]() Last edited by Venatore; 12-09-06 at 02:54 AM. |
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#6 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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![]() Quote:
I've kept it at v0.9.0 because I haven't developed a help file yet and there are some fancy features I still want to add. But as it is, it's fully functional and should suit most users. FYI MD5 hashes for GWX d/l files will be clearly listed for users to verify the integrity of their d/l *before* running the installer. An MD5 file will also be made available which can be opened in MD5Compare and which will do all the comparing automatically for you. |
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#7 |
Commander
![]() Join Date: Sep 2006
Posts: 462
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GOOD Job man, just waiting for GWX to fall from my chimmey
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__________________
Romeo is here, but where is Juliet? ![]() The 中国水兵 (Chinese Sailor) in subsim |
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#8 |
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
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Why did you get rid of the GW 24 hour fatigue model?
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#9 |
Chief of the Boat
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Cheers JSc...another piece of 'pure genius'
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#10 |
Planesman
![]() Join Date: May 2005
Location: Germany
Posts: 197
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Thank you very much for the new release! Playing at WaW would almost be impossible without SH3 Commander.
![]() Cheers! Mr.Fleck |
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#11 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
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I also want to know why the listed changes were made, i.e. 24 hour fatigue.
My main question is why one would use this new version. I plan to get GWX and now wonder if it will work with the old Commander??? If I am happy with the present version, nothing I have read will entice me to switch up. Therefor it is important to me, and perhaps other, to know if it is going to be necessary. Someone also mentioned that it might be included with GWX. Would that be an optional install? signed A happy user of former version Thanks for all of it. ![]() |
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#12 | |||||
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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#13 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Nice one Jaeson
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#14 | ||
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
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:hmm: :hmm: :hmm: :hmm: :hmm: :hmm: :hmm: :hmm: :hmm: :hmm: |
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#15 | |
GWX Project Director
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Furthermore, had we chosen to retain the 24 hour fatigue mod, it would have meant that I'd have to keep track of three versions of the basic.cfg. ![]() |
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