SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-29-08, 01:28 PM   #1
aurora-7
Sailor man
 
Join Date: Jan 2008
Location: Connecticut
Posts: 45
Downloads: 0
Uploads: 0
Default Dangers of Time Compression

Everyone must have had TC mishaps (or you will if you hadn't yet). Cant' really start a patrol until you pass Midway so I TC like crazy to get there, top off, and head west. I set way points from leaving Pearl to just outside Midway's harbor.

I guess when you hit 4 digits for TCing, your PC's response time may be a little inconsistent. I watched the cruise through the map mode and planned to hit F11 once I got close to the harbor. When I did, nothing happened for a few seconds and all of a suddent I hear this horrible sound of grinding metal and my crew hollering out all the damage! Even though my last way point was out in the harbor I must have been moving so fast that the modeled momentum just kept me going and put my whole boat ON TOP of the docks!

Yeah, boys, refit that!
__________________

aurora-7 is offline   Reply With Quote
Old 01-29-08, 02:23 PM   #2
Taurolas
Medic
 
Join Date: Jun 2005
Location: Notts UK
Posts: 163
Downloads: 167
Uploads: 0
ROFL :rotfl::rotfl::rotfl:
Taurolas is offline   Reply With Quote
Old 01-29-08, 02:35 PM   #3
DavyJonesFootlocker
The Old Man
 
Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
Uploads: 0
Default

Momentum killed ya my friend. Even when you stop in real time the sub keeps going. When I TC as high as 4-digits I look out for the last waypoint and start to slow down to 3 or 2 digits. Watch out where you place your waypoints.
__________________
"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura.
My Silent Hunter 5 mantra is this......"Torpedo missed, sir!"
A P-400 is a P-40 with a Zero after it.
A proud member of the Wikipedia Haters Club
DavyJonesFootlocker is offline   Reply With Quote
Old 01-29-08, 02:40 PM   #4
M. Sarsfield
Ace of the Deep
 
Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
Uploads: 0
Default

It's also detrimental if you're on patrol and you run into a plane or surface contact that somehow was not picked up by sensors. By the time the computer loads all of the files that it needs, TC already has you taking damage or dead. I can usually tell that something is coming my way, because I'll run TC around 128X and will notice a slight pause.
__________________
MJS
USS Batfish Volunteer/Reenactor
www.ss310.com
www.ussbatfish.com



Communism killed over 100M people and all that I got was this lousy signature.*

*http://www.hawaii.edu/powerkills/COM.ART.HTM
M. Sarsfield is offline   Reply With Quote
Old 01-29-08, 03:01 PM   #5
Snuffy
XO
 
Join Date: Mar 2007
Posts: 420
Downloads: 5
Uploads: 0
Default

Also you have to watch those little obsticals in the middle of the ocean called islands.

If you don't preview your route before you hit TC ... them islands don't move for ya.
__________________
-----------------
Snuffy!
Snuffy is offline   Reply With Quote
Old 01-29-08, 04:16 PM   #6
imbiginjapan
Swabbie
 
Join Date: Dec 2007
Location: Between Bahstin and Prahvidence
Posts: 14
Downloads: 2
Uploads: 0
Default

More than once I've ended a patrol with my boat sitting on a beach somewhere. I just assume that someone spotted a pack of sunbathing nurses and moved to intercept.
imbiginjapan is offline   Reply With Quote
Old 01-29-08, 07:36 PM   #7
Dantenoc
Captain
 
Join Date: Jan 2006
Location: Ensenada, B.C., Mexico
Posts: 504
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Snuffy
If you don't preview your route before you hit TC ... them islands don't move for ya.
Wasn't the game supposed to slow down when getting near land? SH3 did that.... it doesn't seem to work on SH4

Anyway, never, ever, EVER TC too high, or else a an enemy plane will creep up on you and blow you to bits.
Dantenoc is offline   Reply With Quote
Old 01-29-08, 08:50 PM   #8
bookworm_020
Navy Seal
 
Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
Uploads: 0
Default

Quote:
Originally Posted by aurora-7
Yeah, boys, refit that!
:rotfl::rotfl::rotfl::rotfl: Priceless!

I've been there done that, ended up on small coral atoll near midway for my trouble!
bookworm_020 is offline   Reply With Quote
Old 01-30-08, 03:42 AM   #9
Zero Niner
Ace of the Deep
 
Join Date: Apr 2005
Posts: 1,033
Downloads: 69
Uploads: 0
Quote:
Originally Posted by Dantenoc
Quote:
Originally Posted by Snuffy
If you don't preview your route before you hit TC ... them islands don't move for ya.
Wasn't the game supposed to slow down when getting near land? SH3 did that.... it doesn't seem to work on SH4
Actually it does. On one patrol the star icon denoting the objective was, unbeknownst to me, covering a small island. Oblivious, I set a waypoint that went across the island.
Later on as I approached the island TC dropped to 8x. I was curious why - no contacts, aerial or surface, were reported by the crew. So I repeatedly hit the '+' key but the game would drop me down to 8x. So picture me repeatedly hitting the Numpad + key until I decided to take a view from the bridge. That was when I saw the island. Full emergency back didn't stop me from going up the beach.
Zero Niner is offline   Reply With Quote
Old 01-30-08, 04:23 AM   #10
McBeck
Admiral
 
McBeck's Avatar
 
Join Date: Feb 2001
Location: Denmark
Posts: 2,027
Downloads: 15
Uploads: 0


Default

Quote:
Originally Posted by Zero Niner
Quote:
Originally Posted by Dantenoc
Quote:
Originally Posted by Snuffy
If you don't preview your route before you hit TC ... them islands don't move for ya.
Wasn't the game supposed to slow down when getting near land? SH3 did that.... it doesn't seem to work on SH4
Actually it does. On one patrol the star icon denoting the objective was, unbeknownst to me, covering a small island. Oblivious, I set a waypoint that went across the island.
Later on as I approached the island TC dropped to 8x. I was curious why - no contacts, aerial or surface, were reported by the crew. So I repeatedly hit the '+' key but the game would drop me down to 8x. So picture me repeatedly hitting the Numpad + key until I decided to take a view from the bridge. That was when I saw the island. Full emergency back didn't stop me from going up the beach.
Excact same thing happende to me

Heres a good way to slow down TC fast: Hit Backspace! It will pause the game.
This will bypass to process going through the different TC levels.
__________________

"I like subcommanders...they dont have time for bull****!"

Proud member of the Subsim army of zombies
Becks website
McBeck is offline   Reply With Quote
Old 01-30-08, 08:19 AM   #11
Snuffy
XO
 
Join Date: Mar 2007
Posts: 420
Downloads: 5
Uploads: 0
Default

Actually, I never run TC over 256.

I've never experienced the TC to drop when near land. It will drop when near targets or other activities that require 1:1 time factor.
__________________
-----------------
Snuffy!
Snuffy is offline   Reply With Quote
Old 01-30-08, 11:25 AM   #12
Dogsbd
Seaman
 
Join Date: Dec 2005
Posts: 42
Downloads: 36
Uploads: 0
Default

My experience has been that if I attempt to go to the bridge while at 2000x or higher I'll get a CTD also.
Dogsbd is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:52 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.