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Old 01-10-08, 11:23 PM   #1
Jonathan
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Default How do Medics Work?

I have searched for a post on this, but nothing came up with how to utilize medics. I have one on my 'boot, and with my current trouble of depth charging, he might come in handy. My question is how do we get them to work?
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Old 01-10-08, 11:25 PM   #2
T.Von Hogan
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Simply put the injured crewman in the same room, its a position usually reserved for gunners and watchmen.
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Old 01-10-08, 11:55 PM   #3
Jonathan
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But how does one actually utiltize them? Do they work automatically when they are in the same rooms as anyone else.
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Old 01-11-08, 12:12 AM   #4
Wreford-Brown
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Yes, it will turn an injured crewman into a fit one in due course. Just don't exceed TC 32 or the change will not take effect.
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Old 01-11-08, 01:03 AM   #5
dcb
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I must add a little warning here against using the medic .
If one of your crewmen is injured during a patrol, when you reach back port you are awarded a specific medal (can't remember its name right now) specifically for wounded personnel (some sort of Purple Heart).
But, if the crewman has fully recovered via the medic, you find yourself in the position of being unable to award that medal. So if you want to use that medal, you must keep the man wounded until back at base, i.e. to put him in another compartment than the medic.
There was also talk here that the medic makes crew recover faster from fatigue, but this hasn't been proved 100% IIRC.
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Old 01-11-08, 05:17 AM   #6
Abd_von_Mumit
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Quote:
Originally Posted by dcb
I must add a little warning here against using the medic .
If one of your crewmen is injured during a patrol, when you reach back port you are awarded a specific medal (can't remember its name right now) specifically for wounded personnel (some sort of Purple Heart).
But, if the crewman has fully recovered via the medic, you find yourself in the position of being unable to award that medal. So if you want to use that medal, you must keep the man wounded until back at base, i.e. to put him in another compartment than the medic.
That's a VERY useful info, thanks a lot. The feature is a realism killer a bit though.
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