![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Sailor man
![]() Join Date: Dec 2007
Location: Treviso - Italy
Posts: 44
Downloads: 12
Uploads: 0
|
![]()
Sorry for my bad english.
I have some problem: -can i listen the ingame background music how in SH3? -i read the manual, but there aren't nothing about the mod "enanched damage effects" and "merged campaign". What make it? Thanks for help |
![]() |
![]() |
![]() |
#2 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
|
![]()
Not sure about the background music in game... if there is a way to turn it back on or something...
As for enhanced damage effects, its just that, enhanced damage effects it inmproves explosions and causes oil slicks to ignite into flame, and well, its well worth enabling it makes for some great pictures. You should only use it though if you have a good PC. The merged campaign, is a mod which puts the atlantic, black sea, and indian ocean campaign files all together... the downside to it is that it will increase loading times. the upside is, if you have 2 careers, one in the black sea, the other in the atlantic say, then, it will save you if you forget to enable or disable the specific black sea campaign files. |
![]() |
![]() |
![]() |
#3 |
XO
![]() Join Date: May 2006
Location: Serbia
Posts: 420
Downloads: 15
Uploads: 0
|
![]()
Here is a solution for having original background sounds in game. This solution I found in official GWX thread posted by Kpt.Lehmann.
If you want to return the in-game music back to situational play... just replace your "Music.Cfg" file in SilentHunterIII/data/Sound/Music folder with a stock SH3 1.4b Music.Cfg file. OR Open the Music.Cfg file with Notepad and delete the semi-colons ONLY from the following lines: [BEGIN] Tracks=1 Track1=Empty.ogg ;Track1=Intro_1_Master.ogg ;Track2=Intro_2_Master.ogg ;Track3=Intro_3_Master.ogg [NORMAL] Tracks=1 Track1=Empty.ogg ;Track1=Stalker_1_Mix.ogg ;Track2=Stalker_2_Mix.ogg ;Track3=Stalker_3_Mix.ogg ;Track4=Stalker_4_Mix.ogg ;Track5=Stalker_5_Mix.ogg [BATTLE] Tracks=1 Track1=Empty.ogg ;Track1=Battle_1_Mix.ogg ;Track2=Battle_2_Mix.ogg ;Track3=Battle_3_Mix.ogg ;Track4=Battle_4_Mix.ogg ;Track5=Battle_5_Mix.ogg ;Track6=Battle_6_Mix.ogg [TENSION] Tracks=1 Track1=Empty.ogg ;Track1=Tension_1_Mix.ogg ;Track2=Tension_2_Mix.ogg ;Track3=Tension_3_Mix.ogg ;Track4=Tension_4_Mix.ogg ;Track5=Tension_5_Master.ogg [HIGH TENSION] Tracks=1 Track1=Empty.ogg ;Track1=High_Tension_1_Master.ogg ;Track2=High_Tension_2_Master.ogg ;Track3=High_Tension_3_Master.ogg ;Track4=High_Tension_4_Master.ogg ;Track5=High_Tension_5_Master.ogg [VICTORY] Tracks=3 Track1=Happy_Times_1.ogg Track2=Happy_Times_2.ogg Track3=Happy_Times_3.ogg [DEFEAT] Tracks=2 Track1=Going_Down.ogg Track2=Going_Down_2_Master LOOP.ogg [JOY] Tracks=1 Track1=Happy_Times_4.ogg ;Track1=empty.ogg ;Track2=Joy_2_Master.ogg ;Track3=Joy_3_Master.ogg |
![]() |
![]() |
![]() |
#4 |
Sailor man
![]() Join Date: Dec 2007
Location: Treviso - Italy
Posts: 44
Downloads: 12
Uploads: 0
|
![]()
Thank's to all
|
![]() |
![]() |
![]() |
|
|