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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Jun 2006
Posts: 63
Downloads: 0
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Hi!
I've bin with this community since the beginning although mostly I've bin hiding in the shadows of the deep! ![]() What's your thoughts on this matter? Any volunteers? Subsim? ![]() /Jonte
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We dive together, we die together! |
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#2 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
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No use imo.
THis game is too old to pick up again by Ubi. Let alone financially interesting to do it. |
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#3 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
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agreed I am certain ubi has no dedicated staff on shIII anymore and
there isnt enough money even in a paid patch to make it worthwhile I think from ubi's perspective that although shIII is one of there most enduring releases its still a dead game to them. shIV on the other hand still has dedicated support for probably almost another half year. |
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#4 |
Navy Seal
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Agreed, SHIII became dead to them when SHIV came out.
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#5 | |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
Downloads: 9
Uploads: 0
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#6 |
Loader
![]() Join Date: Jul 2006
Location: colchester uk
Posts: 83
Downloads: 141
Uploads: 0
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dead as a dodo, besides a final patch would only mess up the mods and fixes out there made by everyone in the modding forums, its almost right except for a few glitches,when you look at the modding done, and graphically if your desperate you can steal half of sh4 and add it by editing in s3d.
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#7 |
Grey Wolf
![]() Join Date: Jan 2002
Location: Holland
Posts: 785
Downloads: 122
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We then should make a petition for SH-V. But I think it is too early. Maybe we can see some planning of it in 2008.
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#8 |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
Downloads: 9
Uploads: 0
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An SDK revealing how the hard-coded stuff can be changed would be the cure, but I seriously doubt that'll ever happen...
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#9 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
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theres nothing in it for ubi except starting an exciting new trend in
gaming the modders addition with sdk disk and eula for an extra fifty bucks. something that revolutionizes the pc gaming industry and gives it a complete edge over game dedicated hardware formats. Driving up hardware sales for logitech and software sales for ubi. M |
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#10 |
A-ganger
![]() Join Date: Sep 2006
Location: Malta,The Unsinkable Aircraft Carrier
Posts: 75
Downloads: 93
Uploads: 0
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Maybe Ubi and a host of other publishers should follow Valve's example with regard to the modding community.'Counter-Strike' arguably the most popular multi player game started as a mod for Half Life ,valve not only supported it but ended up releasing it as a stand alone game and including it in Half Life 2,same thing happened with the 'Day of Defeat' mod and the game 'Gunman Chronicles' which was essentialy a total conversion mod for Half Life.
All of the above mods contributed to the longevity of Half Life and ensured a solid customer base for Valve's next releases. |
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#11 |
Engineer
![]() Join Date: Aug 2007
Posts: 205
Downloads: 7
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I perceive a vast difference in the philosophies between Valve and Ubi. Valve appears to do a few things, but does them very well with long term exploitation of a project intent on wringing the most they can get out of it. Ubi, on the other hand, seems to go for huge genre variety, but with less depth and long term commitment. It all comes down to money and once they close the checkbook on a title, they don't seem to want to reopen it unless it is so badly in need of patching that it shortens their prospects below the break even point. Then they will only invest as much as needed while the product is still of enough interest to move off the shelves.
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#12 |
Bosun
![]() Join Date: Jun 2006
Posts: 63
Downloads: 0
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Ok, maybe I was naive in thinking that a joint effort from the community would make any difference regarding Ubisoft!
![]() By the way, nothing beats the modders of this game. They've done an excellent job! All my gratitude to the modders!
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