SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-16-07, 04:55 AM   #1
TarJak
Fleet Admiral
 
TarJak's Avatar
 
Join Date: Jul 2006
Location: Sydney, Australia
Posts: 17,052
Downloads: 150
Uploads: 8


Default [WIP] GWX Propaganda Posters for Radioroom

I'm currently working on adding the GWX Propaganda posters I've been making, to the radioroom wall in game. It is not planned as an inclusion in GWX 2,0 and should be compatible with whatever mods you are using. I will provide some screenies when it is closer to being finished.

Last edited by TarJak; 11-22-07 at 09:04 PM.
TarJak is offline   Reply With Quote
Old 11-19-07, 06:19 PM   #2
U49
Grey Wolf
 
Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by TarJak
I'm currently working on adding the GWX Propaganda posters I've been making, to the radioroom wall in game.
ALL of them ??
Whow!
I just had a look again, and those I saw were GREAT!
__________________
SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5
Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5
Following development of: www.subwolves.com
Realism: 90%
U49 is offline   Reply With Quote
Old 11-20-07, 01:14 PM   #3
looney
Commodore
 
Join Date: May 2007
Location: Sneek, The Netherlands
Posts: 635
Downloads: 43
Uploads: 0
Default

Kewl I liek these kind of "small" mods. They highten the experience.
looney is offline   Reply With Quote
Old 11-20-07, 01:47 PM   #4
Myxale
Admiral
 
Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
Default

Way to go Tar!!!!
__________________
SH3+GWX
SH5+WoS
Still Sailing....still Deep

Myxale is offline   Reply With Quote
Old 11-22-07, 09:03 PM   #5
TarJak
Fleet Admiral
 
TarJak's Avatar
 
Join Date: Jul 2006
Location: Sydney, Australia
Posts: 17,052
Downloads: 150
Uploads: 8


Default

1st screeshot here: http://www.subsim.com/radioroom/show...postcount=4078

Some more shots:




TarJak is offline   Reply With Quote
Old 11-23-07, 12:41 PM   #6
mr chris
Silent Hunter
 
Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
Default

Top work Tar Jack
mr chris is offline   Reply With Quote
Old 11-23-07, 02:27 PM   #7
Paco
Captain
 
Join Date: May 2005
Location: Kassel, Germany
Posts: 542
Downloads: 345
Uploads: 0
Default

I like them

Very nice work
Paco
Paco is offline   Reply With Quote
Old 11-23-07, 09:34 PM   #8
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,993
Downloads: 124
Uploads: 0


Default

Great stuff Tarjak!

I love what you are doing!

Quite creative.
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Old 11-24-07, 01:27 AM   #9
TarJak
Fleet Admiral
 
TarJak's Avatar
 
Join Date: Jul 2006
Location: Sydney, Australia
Posts: 17,052
Downloads: 150
Uploads: 8


Default

Thank you all for your kind words of encouragement. I'm doing what little I can with the skills my maker gave me. (Plus some I've picked up along the way).

I've just finished putting together the files for the posters and am currently doing the surgery necessary to place them in game In all there will be around 65 of them and they will be available in all stock/GWX boat types. They will randomly be loaded each time you load via SH3Commander so having this utility will be a dependancy for this mod.

I'm also working on a few little surprises that will be included in the mod for those with a keen eye and a wont to wander about their boat looking into odd nooks and crannies.

I'm hoping to have it out at around the same time as GWX2.0 but no promises as Kpt Lehmann will be flogging us to complete the final tests once we have the final release.

Gute Jagd!
TarJak is offline   Reply With Quote
Old 11-24-07, 08:34 AM   #10
U49
Grey Wolf
 
Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by TarJak
I'm also working on a few little surprises that will be included in the mod for those with a keen eye and a wont to wander about their boat looking into odd nooks and crannies.
I walk daily through the whole of my boat, speak to every man of my crew and of course inspect every centimeter of the boat....

You:
__________________
SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5
Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5
Following development of: www.subwolves.com
Realism: 90%
U49 is offline   Reply With Quote
Old 11-24-07, 09:24 AM   #11
Myxale
Admiral
 
Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
Default

Like the one "Can you survive..."

I'm askin' that myself!

Great work there!
__________________
SH3+GWX
SH5+WoS
Still Sailing....still Deep

Myxale is offline   Reply With Quote
Old 12-10-07, 04:54 PM   #12
pkl75
Sailor man
 
Join Date: Jul 2006
Location: Finland
Posts: 46
Downloads: 105
Uploads: 0
Really cool work TarJak. Looking forward to the posters!
pkl75 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:15 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.