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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Nov 2007
Posts: 31
Downloads: 0
Uploads: 0
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Switched with my expert crew from '39 to a XXI. First time in such a vessel, and must say that I'm very disappointed. There are several historical inaccuracies and other problems.
![]() ![]() -there's only 34 bunks. XXI had 50. -torpedo loading times are 3 min each with expert crew. XXI should be able to reload and fire all eels within 20 min, but this piece of **** needs almost a hour of game time. - snorkel tip is an airplane magnet, even with Tarnmatte. Better to surface for battery charging, then the RWR can be used. - submerged range should be 630 km at 9 kn, but is only 250!!!!!!! ![]() - crush dept should be 285 m, but depth gauge scale ends at 260. - the real XXI could use the radar when snorkeling Is the bloody beer can good for anything? Should I just scuttle it and return to the good old VII instead? Is there a mod that would correct the problems? I'm currently using GWX.
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![]() The instrument: U-3025, XXI |
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