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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
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Have to say I'm extremely disapointed.
![]() I attacked a convoy in a Salmon class, due to the layout of the convoy and the fact it was very light night, I had to make a submerged attack, no problem. Everything is going fine, got two big beasties. Then I submerged down to 300ft to escape. And nobody even came close to laying a depthcharge on me. Yet, all of a sudden everything starts getting damaged! I don't even know why. And the sub was destroyed. Totally destroyed. I can't believe what happened, I truly can't. It was a real enjoyment killer... |
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#2 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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Were you damaged previously? Any kind of prior hull damage can seriously limit your ability to dive deep without being crushed. SH4 doesn't, at present, give you a hull damage percentage number like SH3 does. If you see spraying water in your conning tower or control room, you'll know you have hull damage.
And of course, you didn't hit bottom, did you? Also, remember that Japanese ASW was not very good at the beginning of the war. Funny thing about SH4...sometimes you'll get a destroyer crew full of idiots, and sometimes you'll get the devil. You never can tell.
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#3 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
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Nope the sub was in perfect working order, showroom condition, and not so much as a scratch on the hull! There was no damage at all prior or during the attack. It just literally started falling to bits and despite my blowing ballast to lessen depth... nope. Wrecked!
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#4 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
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Perhaps you should stay-up,& take out the DDs
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#5 |
Lucky Jack
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I ran into that once. Bobbing around inside the convoy. Not a scratch on the sub and wham! All hell breaks loose and down I go into the abyss. Strange indeed. I do not know what caused it but I never had it happen again.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road Last edited by AVGWarhawk; 10-24-07 at 03:33 PM. |
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#6 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
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Its SH4, nuff said.
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#7 | |
Lucky Jack
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Sometimes a true enough statement:rotfl: All in all the game runs just great on my computer. No CTD at all. But yeah, this is a strange occurance and I had it only once. I'm still glad you are giving it a run for the money! It has come a long way since the dark ages of release.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#8 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
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Tought;1st patrol,green crew
Battle sta.,damage team,run silent,just under thermal.hit "A" key.1Kts. If you take damage,blow to PD.Flank,turn off silent,& fight it out.
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#9 |
Rear Admiral
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sound like a relativly unmodded game.
- AI not DC close enough, i helped with that in TMaru. Its not as hard as the atlantic, but better then stock. I could have made it harder, but opted not to. - Sub crush at 300 ft. Theres a bug where you wont see pressure damage anywhere except the conning tower. If your standing in the control room, you won't notice, and then die for seemingly no reason at all. |
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#10 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
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I tried again with this convoy and it made me nostalgic for the Atlantic if I'm honest.
I think I may have had a task force run in as there were a hell of a lot of warships. I opted to try and attack the merchants, but, its impossible, I can't manage to attack without getting detected at all... And its not as though Im not used to attacking convoys... so... I dunno... The more I play SH4 the more I appreciate SH3. So I suppose tonight has been good for something... |
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#11 |
Rear Admiral
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Detection rules for SH4 are the same as SH3. Just don't leave your periscope up for very long, and use thermal layers. At night time, don't get any closer then 3,000 yards on the surface, bows on. Personnaly i get no closer then 3500. As much as i hate pimping myself out. Try TM 1.6.4 with ROW textures if you haven't already, it seems to make a big difference to some peoples enjoyment of the game.
Personnaly, id advise against playing stock, it will traumatize a person. If SH4 stock was all there was, id have quit awhile ago. |
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#12 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#13 | |
Lucky Jack
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Perhaps you are getting used to handling the convoys of GWX? Now it is the Japanese thinking for ASW? After a while I notice that modded DD can get predictable. Currently I use stock because there is a mix of really good DD and DD that just suck. You do not know what you are going to get. One time playing I decided to surface because I felt the DD were just crap.....I was wrong. Sunk like brick ![]()
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#14 | ||
Rear Admiral
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It's true man! I never admitted it, but when SH4 first came out.... i was pissed, and dissappointed beyond words. I just never said anything and focused my angst into FTT, now TM. To this day i still cannot stand stock SH4. |
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#15 |
Lucky Jack
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I can only hope you are on the road to recovery. Very funny statement Duci.....I'm still laughing~
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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