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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
GWX Project Director
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GWX 1.04 Developmental Sneak Peak PART II
I know, I know... I'm late with the update. We've all been busy as one-armed guys being chased by a swarm of bees.
However, here we go. During the war, the British army and navy both built off-shore sea forts used for a number of purposes. Infact at least one still stands today and is claimed to be an independant country "Sealand" by its current owner. Thanks to the efforts of fellow dev teamer Privateer and company, the GWX Dev team is proud to reveal these stunning (and deadly ![]() In GWX version 1.04, these forts will be placed in historically accurate locations. Indeed, Bigboywooly has already set these on location in the current build under construction. Furthermore, our good friend and fellow dev teamer Pablo, is cooking a nice write up on these forts for the GWX Manual "Das Buch." Now for the twist!!! IF you are brave... or foolish enough to get close to these monsters... You can actually destroy them! (Yes Bernard, you can torpedo them!) Without further techno-babble... we give you... THE SEA FORTS!!! ![]() ![]() ![]() ![]() This is how they appeared in real life during the war: ![]() Twin Boom style fort currently also undergoing scripting to historically accurate locations: ![]() Next update we will showcase part one of fellow dev teamer Ichneumon's fleet of brand new ships! ![]() ![]() Cheers for now. Last edited by Kpt. Lehmann; 06-28-07 at 11:21 AM. |
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#2 |
Chief of the Boat
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And for our next trick.........
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#3 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
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Absolutely amazing! Wonderful work, as usual, GWX team. Big kudos!!!!
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#4 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
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Oh wow!
Standard model GWX, now with fortress of death! ![]() |
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#5 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
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Fantastic. One thing is sure : we're gonna miss your updates...
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#6 | |
GWX Project Director
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#7 |
GWX Project Director
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LOL... some dingbat rated this thread a "1." :rotfl:
Sad little person there. ![]() |
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#8 | |
Commander
![]() Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
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Still those sea forts are awesome!!! ![]() Nice work. /Per
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![]() SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... ![]() |
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#9 | |
Ace of the Deep
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Location: London, England
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Nemo
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"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#10 |
Lucky Jack
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Is it just me or is there anyone else here that just have to start playing Metal Gear Solid 2: Sons of Liberty when you look at that photo? :p
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#11 | |
Chief of the Boat
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#12 | |
Dominant Wolf
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#13 | ||
Lucky Jack
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#14 |
Watch Officer
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Wonderful work, Kpt.Lehmann
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#15 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Suffolk, Virginia
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Awesome stuff. Can't wait. How much renown do we get for destroying those forts?....
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