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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
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GWX is great dont get me wrong. But there is one aspect that the devs added that is TOTALY un realistic.
Here is a senario. Time: around 24:00 Sea conditions: Modaret chop Pitch black. New Moon Convoy is spoted at about 5-6,000 meters. I barly am able to turn to track the convoy and match speed before shells are falling around me! The culprit is a Flower about 6,000 meters away! I can barely see him! ![]() Now dose that sound realistic? No and its just as bad in day light. I cant have a visual on the convoy or Ill get dected. In 1939 I have to play as if it was 1945. ![]() Dose anyone have a mod/file that reduces the visal range of the escorts/ships?
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"Some ships are designed to sink… others require our assistance." ![]() |
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
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#3 |
Medic
![]() Join Date: Sep 2007
Location: SC, USA
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He does have a point.
Sorry, but as a Fire Controlman in the real navy, I'm here to tell you that you'd have a hell of a time seeing a type II or VII sub from 6 km away, at night, no moon, with your eyes or normal binoculars. Yes, you might pick the sub up on sonar, but that will give you a bearing only. You might get a LITTLE bit of phospherous glow from the sea water lapping at the hull of the sub. But you will have darn little information on range, and any destroyer captain would be INSANE to open fire up on something that he's not sure about! ![]() Radar did change a lot of that, but, as he indicated it's 1939. I've actually had them open up on me from that distance, under the same conditions, with my engines at all stop, and after my many, many years of experience of actually dealing with weapons systems in the US Navy, my first thought was: "No effing way!" Change it to daytime, with a sea state of 0, and some very alert watch standers on the ship, and I'll give it to you. But at night, like that with choppy seas? 3 miles away? with a low profile like that? Not unless one of my watchstanders on the tower lit up a cigarette, and then I'd have him shot on the spot! Sorry guys, but this is one area that is unrealistic. And you don't have to take my word for it. My father spent 30 years in the navy, and when I showed him, he said "Bull ****! Ain't no way!" ![]() |
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#4 |
Engineer
![]() Join Date: Aug 2007
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I'm new to SH3/GWX and don't have a great deal of experience, having just completed only my third war patrol in 1939. However, my experience so far is considerably different than WilhelmShutlz's. I've enabled most all the mods that came with GWX (excluding the French fix) and am running SH3 Commander. The 16k visibility mod seems to work well for me in that my watch crew has been able spot ships before they get close enough to attack me. were they armed. I've got SH3 Commander setup to allow x1024 time compression (TC) max, which drops to x8 whenever a potential threat is detected. WilhelmShultz didn't indicate if he's using SH3 Commander, but I strongly recommend it. It can make all the difference in the world in survival and success versus the alternative, particularly if you're using TC.
I had an instance last evening where I couldn't get a visual on a blacked-out transport, but my crew had detected him...and he had detected me, judging from the blinding spotlight illuminating my boat. Of course that made the deck gun crew have to wear sunglasses at night ![]()
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#5 | ||
Chief of the Boat
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#6 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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It all depends how you play
There are plenty of tales on here of convoy attacks surfaced in 40 and before Plenty of ppl make it to 43 Not many beyond which is historical Remember this about the happy times In Sept 39 Germany had 57 uboats capable of going to sea By the end of the year 9 of them were sunk Roughly 1 in 6 - in 3 months Wasnt so happy for those 9 crews was it ? No one claims GWX to be Uber historical We try to be accurate BUT some things are limited by the game engine Its not real life but a game How many of you would still be playing if you had to carry out a 2 month patrol and didnt see a ship Let alone sink one Tis a trade off GWX is just one mod Dont like it then uninstall and play another or create your own Tis simple really No one mod can please everyone or suit how ppl want to play Meh |
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#7 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
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What was the weather like? Visibility moderate? Unlimited? how fast were you going? Were you pointing towards the convoy or parallel? You know you gotta approach at a slow speed, preferably decks awash...with the bow towards the enemy if possible.
I never have a problem approaching early war convoys...just beware of experienced crews. |
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#8 | |
The Old Man
![]() Join Date: Jul 2006
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But what Im trying to get across here is that by the time I have spotted the convoy the escorts have allready found me and turned to engage.
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#9 |
The Old Man
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I see that some of you think that it was only onec. I would like to point out that this happens constantly. I just picked the most outstanding one.
I have been a GW player for a long time and would hate to leave them but its this one aspect is realy turning me off. ![]()
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#10 | |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
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#11 | |
GWX Project Director
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Everybody is a bloody expert. "Too much of this.... too much of that.... my porridge is cold." ![]() Frag the critics. |
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#12 | ||
Navy Seal
![]() Join Date: Apr 2005
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![]() You really aren't doing yourself any good with your snippy outbursts lately... |
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#13 | |||
Sea Lord
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Location: Adelaide, South Australia
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#14 | |||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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My post was to WS not andylegate and by quoting I guess so was the Kpts |
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#15 | ||
Medic
![]() Join Date: Sep 2007
Location: SC, USA
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@Pablo
Quote:
Lets see... December 1939 for the night and again around Feb 1940 I seem to remember that the ones that open fire on me at night from extreme range were: Flower Corvette's and I believe Blackswans. The ones that seem to suddenly leave the convoy and come at me while I'm submerged always seemed to be the C&D class. This seems to be random any time from 1939 until after 1940. Supporting what you're saying. Then after 1940, starting in 1941, theire are always more escorts and they spot you easy, but of course I'd expect this during this time and later. I have noticed one thing. The V&W guys act dumb. Rather for me, everyone that I can remember coming across acted like they had NO idea what they were doing. I guess the random thing for them never worked! I always feel sorry for a V&W when I see it, as I seem to take it out with easy. Then again, with that attitude, watch the next one I run across sink me dead! V&W Capt.: "Right boys. There's the bugger now. Let's get revenge shall we?" |
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