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Old 10-09-07, 07:11 AM   #1
Hitman
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Default What controls land proximity?

Looking for some assitance here, for an idea I want to study a bit more.

Anybody knows/has stumbled upon what file/value tells the game when land is closeby and causes thus the time compression to be limited? ("Landproximity" in the time compression cfg file) :hmm:

What I'm trying to do is expand that "Land proximity" boundary to the air coverage area from land based aircraft, and limit time compression to 256x inside it. That would limit you to be always only at the maximum time compression that makes the game play correctly (Preventing the high TC no-spawn aircraft bug ) without having to guess if you are far enough or not from air coverage to enable higher TC and such.

Since locating a convoy an lurking around it will already make TC go down, it would also reflect well the air coverage of those convoys from land bases (Allied airplanes did not search the whole atlantic for U-Boats, they just did it in shore areas where U-Boat transit was necessary -like the Biscay Bay- and in the convoy lanes).

Thanks
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Old 10-09-07, 09:27 AM   #2
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\data\Cfg\Main.cfg controls the time compressions:

[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=1
CriticalDamage=1
CrewEfficiency=1
AirEnemyDetected=1
SoundEffects=2
CharacterAnim=4
EnemyDetected=8
RadioReport=8
Particles=8
PrayState=8
HunterState=32
3DRender=32
Maximum=1024

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Old 10-09-07, 09:31 AM   #3
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Not what he's looking for. Hitman is looking for the 'trigger' that knocks TC down to the Land Proximity Value.
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Old 10-09-07, 09:33 AM   #4
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Seems to me that it would be easier, and would produce the same effect by just reducing the maximum game time compression to x256 in the data/Cfg/Main.cfg file.
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Old 10-09-07, 09:42 AM   #5
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Eek! Do you know how long it would take me to reach the Caribbean?
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Old 10-09-07, 10:08 AM   #6
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Quote:
Seems to me that it would be easier, and would produce the same effect by just reducing the maximum game time compression to x256 in the data/Cfg/Main.cfg file.
Yes I already thought that, but then you are forced to very long trips in terms of real time. I want to combine a low TC when close to land (In danger of attack by aircraft) and a high TC when far from land and coastal aircraft, and I wanted it automated, no need to think or measure if you are far or close.:hmm:

While we all know what the "Air gap" was in WW2, many people think incorrectly that there were aircraft all around the atlantic except in that gap. That is not true! No aircraft where patrolling at random 500 miles away from the coast, that would have been stupid! What land based aircraft did was to escort convoys, and as such they flew above a convoy or some 50 miles around it.

The only places where aircraft really patrolled at random where strategic ones like the Biscay Bay, the british islands and near important traffic nodes. But there were no aircrafts patrolling at random in grid AL for example. Aircraft ventured there only to fly over convoys

Thus, having time compression limited to 256x when close to land or close to the enemy is the best way to represent that. Even if you can in SH3 theoretically be attacked by an aircraft spawned from a base in the mid-atlantic, that would have never happened in real life unless there was a convoy or hunter killer group closeby.
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Old 10-09-07, 10:21 AM   #7
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Quote:
Originally Posted by danlisa
Eek! Do you know how long it would take me to reach the Caribbean?
So do I. I rarely take a Type IX because I don´t like to play ay 512 or 1024 TC... but really you should take aboard "War and Peace" if you dare to play at, say, 128 in such a mission.
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Old 10-09-07, 10:27 AM   #8
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Use SH3 Commander and knock it up to x4096.....go on a dare ya
South Atlantic in 10 mins flat...think of the provisions you'll save :rotfl:
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Old 10-09-07, 06:13 PM   #9
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Quote:
Originally Posted by danlisa
Eek! Do you know how long it would take me to reach the Caribbean?
so, ummm... what are the fraulein like there?
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Old 10-09-07, 06:58 PM   #10
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Quote:
so, ummm... what are the fraulein like there?
...like humming birds at x4096 :rotfl:
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Old 10-10-07, 01:11 AM   #11
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Quote:
Originally Posted by don1reed
Quote:
so, ummm... what are the fraulein like there?
...like humming birds at x4096 :rotfl:
:rotfl:
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Old 10-10-07, 07:21 AM   #12
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I have to disagree about aircraft patrolling 500 miles from coast

U 611 was sunk by a British Liberator over 400 miles from the nearest land mass of Iceland in Dec 42
U 658 over 350 miles from nearest land mass by a Canadian Hudson Oct 42

U 412 over 370 miles North of the Scottish mainland by a British Wellington Oct 42

U 216 over 500 miles from Southern Ireland by a British Liberator in Oct 42

U 599 over 600 miles from Cornwall by a British Liberator in Oct 42

U 751 over 470 miles from Cornwall by British Whitley and Lancasters July 42

U 462 over 410 miles from Cornwall by British Halifax and ship gunfire July 42
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