SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-15-07, 09:38 AM   #1
don1reed
Ace of the Deep
 
Join Date: Dec 2004
Location: Valhalla: Silent Generation
Posts: 1,149
Downloads: 910
Uploads: 0
Default Going on the wagon...

...by that I mean, I'm making a conscious effort for all future play to remain at 100% manual, and:

not shooting one shot kills. (All shots for all ships with a spread of three minimum.)
not shooting during driving rain or fog,
not shooting during daylight hours,
not shooting at any ship with AoB not between 60° & 120°,
not shooting at more than one ship in a convoy.

Reason:

Trying to keep tonage sunk at realistic levels. No more +30k ton patrols or more than two ships targeted.

cheers,
__________________
[SIGPIC][/SIGPIC]
During times of universal deceit, telling the truth becomes a revolutionary act.

~ George Orwell
don1reed is offline   Reply With Quote
Old 09-15-07, 10:03 AM   #2
papa_smurf
Ocean Warrior
 
Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
Default

Wow! Thats pretty serious

Hope you keep it up
papa_smurf is offline   Reply With Quote
Old 09-15-07, 10:29 AM   #3
jmr
Commander
 
Join Date: Sep 2004
Posts: 462
Downloads: 62
Uploads: 0
Default

Quote:
Originally Posted by don1reed
...by that I mean, I'm making a conscious effort for all future play to remain at 100% manual, and:

not shooting one shot kills. (All shots for all ships with a spread of three minimum.)
not shooting during driving rain or fog,
not shooting during daylight hours,
not shooting at any ship with AoB not between 60° & 120°,
not shooting at more than one ship in a convoy.

Reason:

Trying to keep tonage sunk at realistic levels. No more +30k ton patrols or more than two ships targeted.

cheers,
Now this is the real Cpt. Ballz.
jmr is offline   Reply With Quote
Old 09-15-07, 11:14 AM   #4
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

That, coupled with manual navigation, should make your life pretty interesting.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 09-15-07, 01:37 PM   #5
don1reed
Ace of the Deep
 
Join Date: Dec 2004
Location: Valhalla: Silent Generation
Posts: 1,149
Downloads: 910
Uploads: 0
Default

...I guess its a sign that we've (me) been at it too long...time for some self induced challenges. The game is one thing, but the modders have really made SH3/4 as much fun as can be without getting wet.

I suppose the next thing would be to start assigning JANAC tonnages.
__________________
[SIGPIC][/SIGPIC]
During times of universal deceit, telling the truth becomes a revolutionary act.

~ George Orwell
don1reed is offline   Reply With Quote
Old 09-15-07, 02:05 PM   #6
Canovaro
Ace of the Deep
 
Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
Uploads: 0
Default

I'm sure it will make the game more challenging and fun
Canovaro is offline   Reply With Quote
Old 09-15-07, 03:39 PM   #7
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,481
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by don1reed
...I guess its a sign that we've (me) been at it too long...time for some self induced challenges. The game is one thing, but the modders have really made SH3/4 as much fun as can be without getting wet.

I suppose the next thing would be to start assigning JANAC tonnages.
I'm not sure what game setup your using, but I reckon there is definitely more fun due in the next GWX release
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 09-15-07, 03:43 PM   #8
looney
Commodore
 
Join Date: May 2007
Location: Sneek, The Netherlands
Posts: 635
Downloads: 43
Uploads: 0
Default

How many torps did the RL kaleun shoot? I reckon normally 2 not?
looney is offline   Reply With Quote
Old 09-15-07, 05:21 PM   #9
Heibges
Sea Lord
 
Join Date: Feb 2004
Location: San Francisco, California
Posts: 1,633
Downloads: 1
Uploads: 0
Default

I would add something about using the hydrophones in a realistic manner, and not going to hight traffic areas after 24 hours in Patrol Area.

Shooting in daylight hours and bad weather is not unrealistic.
__________________
U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface.

http://www.hackworth.com/
Heibges is offline   Reply With Quote
Old 09-15-07, 06:39 PM   #10
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by Heibges
I would add something about using the hydrophones in a realistic manner, and not going to hight traffic areas after 24 hours in Patrol Area.
I completely agree. I always stay in my assigned grid. That's where they put me, that's where they want me.

Quote:
Shooting in daylight hours and bad weather is not unrealistic.
I don't quite completely agree. For me it depends on just how bad 'bad' is. Of course trying to line up manual shots in towering waves (and with the stability disabled) might make all the difference.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 09-15-07, 07:12 PM   #11
don1reed
Ace of the Deep
 
Join Date: Dec 2004
Location: Valhalla: Silent Generation
Posts: 1,149
Downloads: 910
Uploads: 0
Default

Quote:
I completely agree. I always stay in my assigned grid. That's where they put me, that's where they want me.

Same here, Steve.

...oh...and yes...GWX for SH3 and TM for SH4.

Waiting like a kid for christmas on the new GWX
__________________
[SIGPIC][/SIGPIC]
During times of universal deceit, telling the truth becomes a revolutionary act.

~ George Orwell
don1reed is offline   Reply With Quote
Old 09-15-07, 07:13 PM   #12
XLjedi
Ace of the Deep
 
Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
Default

Quote:
Originally Posted by don1reed
...by that I mean, I'm making a conscious effort for all future play to remain at 100% manual...
Which 100%? Map updates or no updates?
__________________
XLjedi is offline   Reply With Quote
Old 09-15-07, 07:57 PM   #13
jazman
Commander
 
Join Date: Jul 2007
Location: Crush Depth
Posts: 449
Downloads: 50
Uploads: 0
Default

Here's another option for realism: get some sleep, occasionally.
__________________
"The true soldier fights not because he hates what is in front of him, but because he loves what is behind him."
-- Chesterton
jazman is offline   Reply With Quote
Old 09-16-07, 06:12 AM   #14
Kpt, Otto
Planesman
 
Join Date: Jan 2007
Location: London
Posts: 195
Downloads: 0
Uploads: 0
Default I agree...

Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by Heibges
I would add something about using the hydrophones in a realistic manner, and not going to hight traffic areas after 24 hours in Patrol Area.
I completely agree. I always stay in my assigned grid. That's where they put me, that's where they want me.

Quote:
Shooting in daylight hours and bad weather is not unrealistic.
I don't quite completely agree. For me it depends on just how bad 'bad' is. Of course trying to line up manual shots in towering waves (and with the stability disabled) might make all the difference.
Also when it come to how many torpedoes to fire my thoughts are that early in the war one or two torpedoes as required would be right, however later its seems some commanders would stand off from the convoy and fire a full spread and hope the best? Only on rare occations did they fire at destroyers and as the war went on the destroyers would keep the uboat down or destroy it. So avoiding shooting at destroyers may be another challenge?

But good on ya for exploring the challenges. I often have to consider what would be the reality rather than what I could do in the game. So far I cut a third off my tonnage sheet by playing the game from a historic perspective. Ive still got some way to go yet though.
__________________
Kpt, Otto.



My War Diary and Website. . . Here. . .!
Kpt, Otto is offline   Reply With Quote
Old 09-16-07, 06:30 PM   #15
don1reed
Ace of the Deep
 
Join Date: Dec 2004
Location: Valhalla: Silent Generation
Posts: 1,149
Downloads: 910
Uploads: 0
Default

Quote:
Which 100%? Map updates or no updates?
no updates and/or no sonar/sound lines.

just the law of sines to solve the triangle--done twice to determine the difference to solve distance travelled in 3:15 = speed.


yes...sleep long patrols. Some folks read, some play cribbage, chess, solitaire, some knit. I've already made 3 sweaters, 3 pair of socks, 3 pr of gloves, and 3 watch caps...my christmas list is about complete.
__________________
[SIGPIC][/SIGPIC]
During times of universal deceit, telling the truth becomes a revolutionary act.

~ George Orwell
don1reed is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:42 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.