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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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I've read some posts suggesting that some people experience load times of 5 minutes or more with SH4. I'm well into my third career, and my load times have never been greater than 2 minutes and thirty seconds from the point when I click on 'Load Game' to the point where I'm in the control room hearing "All Stop". Also, I never get repeat missions. I may get a mission again that I ran 5 missions ago, but I never get the same mission twice in a row.
I think the reason for this, which the purists will hate, is that I never go in for refits. I complete my assigned mission and report that fact. I am then assigned a second mission. I complete that mission also, and then I head for home without reporting the success of my second mission. By not reporting it, I will not be assigned a third mission, which would certainly require a refit stop. I now head home and get my credit for tonnage sunk and possibly a medal, and then I reload and head out on my next mission. I offer this simply as info for those who are fed up with long load times. |
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#2 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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What a SISSY!
On my 12th Patrol I completed 7 (that's right... SEVEN) objectives without re-fueling/rearming. Two objectives... PHBBBBBBT! JCC Your advice is correct... just man-up there a little, Nancy! |
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#3 | |
Lucky Jack
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I believe I had 5 as the most missions in one patrol. But, yes, go to your home port for credit, etc. The memory clock starts at zero again and all the saved games in just one patrol with refit after refit will be gone thus making load times short and sweet.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#4 |
Officer
![]() Join Date: Jun 2007
Location: Hot Springs Arkansas
Posts: 245
Downloads: 51
Uploads: 0
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I've only did 6 Objectives before but i stopped after that and only do one or two Objectives now.
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#5 | |
Watch
![]() Join Date: Jul 2007
Posts: 15
Downloads: 6
Uploads: 0
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isnt it time to shoot something then:p |
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#6 | |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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There's no way you'd last that long at sea without a refit at the nearest beer and pizza joint. ![]() |
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#7 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I never get multiple objectives because I don't radio home, lol.
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#8 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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Enjoy your retirement...
JCC grumble grumble leavesthehardworktotherestofus grumble grumble damnonepatrolwonders grumble |
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#9 | ||
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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JCC |
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#10 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Heheh. I take the SILENT part seriously. I realize that the game engine requires being dangerously chatty, but I find it hard to do, lol.
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#11 |
The Old Man
![]() Join Date: Apr 2006
Posts: 1,434
Downloads: 5
Uploads: 0
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Silent Service.
-Pv- |
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#12 |
Machinist's Mate
![]() Join Date: May 2007
Location: Dayton, OH.
Posts: 127
Downloads: 46
Uploads: 0
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Not to be a pr1ck or anything, but what does not reporting mission status or refitting have to do with load times. I waa running SH4 on an old AMD machine with 512 mb ram and a 256 mb ATI 9600 card. had 2-4 minute load times. Now have a Dual core Intel machine, 2GB ram, NVIDIA 8800 GTX, SB X-FI extreme, and have load times of 15-30 seconds.
Load times are Hardware related. Period. ![]() |
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#13 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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One sure fire way not to be considered a pr1ck is not to make statements about something unless you are absolutely positively sure you know what you are talking about.
![]() It has already been confirmed by the developers that the longer your patrol runs the longer your load times will be. Different hardware may mean that different people experience differing results, but the length of time it takes for a particular machine to load a particular patrol is directly dependant on the length of that patrol, and will increae as the length of patrol increases. JCC Last edited by John Channing; 09-03-07 at 06:53 PM. |
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