![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Seaman
![]() Join Date: Sep 2005
Posts: 31
Downloads: 18
Uploads: 0
|
![]()
OK, first of all, a big thank you to all of you guys from a longtime lurker - you don't know how often you've helped me out, both in SH3 and SH4
![]() Now, I've got a problem in my current campaign that I couldn't find adressed using the Search function, here goes : Second war patrol on a Sargo boat in the Asiatic fleet (from a career started 8 dec. 1941), it's now mid-january 42 and I'm ordered to drop soldiers at Luzon, presumably to help out with the Manilla situation. Fair enough. Passing through Macassar strait, at 4:00 AM I stumble upon a *big* jap task force, including two small flat tops (Taiyu escort carriers), steaming south at 18 knots. After telling the grunts to grab onto something and shut up, I plot an intercept and attack carefully and manage to snipe both carriers from 3000 yards, 4 torps each set to slow. By the time they blow up, I'm 300 feet deep and creeping away. Needless to say, the half-dozen destroyers in the convoy were not amused, and they searched for me frantically. A lot of deap sea fishes are subsequently depth charged, much to their surprise. Anyway, I managed to evade them and, when I was about half a mile north of them, having made sure they were looking for me somewhere else, I surfaced to warn Java they have a lot of metal heading their way fast (ie : "send contact report"). ComSubPac replies : "good find ! sink 'em !", to which I reply "Cute". Like I'm going to run at 20 knots for 6 hours only to catch up with a battlegroup now on edge, in broad daylight. I ignore the order and steam on to my original destination, and my original assignment. The drop goes on without a hitch. I move back to the open sea and send a sitrep to get a new assignment. Nothing. I check my objective page and sure enough, "Inflict heavy losses to the task force" is still there, showing as incomplete. I surmise that I won't get a new mission until this one is over. I further surmise that, having sailed 18 knots for over 4 days, that bloody task force could be absolutely *anywhere* by now, so there's no way for me to actually finish that mission. So...what now ? I suppose I could/should merely prowl along the shipping lanes and empty my torp stores, then head back to base, but I wondered if maybe there was a way to solve this "properly", or maybe to edit my save so the mission disappears. Any ideas ?
__________________
Anything wrong ? Blame it on me. I\'m the French. |
![]() |
![]() |
![]() |
#2 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
|
![]()
Have had this same scenario. No way in hell to catch them and still have enough fuel to get home.
Only suggestion I can make is to take out as much shipping as you can and perchance meet the tonnage requirements and satisfy the mission requirements and return home. Im not sure if its tied to the specific TF or not. I know that 'sink enemy shipping' task once the star turns grey you can sink tonnage literally anywhere the location of the star is irrelevant. |
![]() |
![]() |
![]() |
#3 |
Machinist's Mate
![]() Join Date: Mar 2005
Posts: 123
Downloads: 1
Uploads: 0
|
![]()
First rule of thumb is don't engage something if it will harbor your mission objectives. Base, and the Navy will not look lightly on this.....the fact you got two carriers might keep you in career.
__________________
Sargo Class USS Sargo |
![]() |
![]() |
![]() |
#4 |
XO
![]() Join Date: Mar 2007
Posts: 420
Downloads: 5
Uploads: 0
|
![]()
I've had multiple objectives handed to me from ComSubPac. Some get completed, others don't.
The sim will keep track of your missions you can count on it, but it also accepts stuff you do otherwise. You can "free lance" for a while or you can send a couple more sitation reports back home and see if they don't give you something else to do. Sometimes it works, sometimes it doesn't. You might loose a little renown for not completing the mission but that's something you have to come to terms with. Good Luck Capt'n whatever you do.
__________________
----------------- Snuffy! |
![]() |
![]() |
![]() |
#5 |
Machinist's Mate
![]() Join Date: Mar 2005
Posts: 123
Downloads: 1
Uploads: 0
|
![]()
Remember that the game weighs certain missions as more important than others. For example, if you enter a part of the war where there was a huge task force that had to be intercepted, and you're near it...you will get told to go there. If it says sink the carrier and you don't, it is either gonna be a bigger loss of renown or a kick out....which is way harsher than the punishment for not making it to your "patrol area".
Specified missions that I fail are always the ones that kill my career. Missing patrol routes doesn't do anything (for me)
__________________
Sargo Class USS Sargo |
![]() |
![]() |
![]() |
#6 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
|
![]()
If you don't successfully complete your objectives, or only complete 1 per patrol and then go off on your own you can count on being retired, regardless of how much tonage you sink.
JCC |
![]() |
![]() |
![]() |
#7 |
Seaman
![]() Join Date: Sep 2005
Posts: 31
Downloads: 18
Uploads: 0
|
![]()
Hmmm. Seems there are two opinions there : "just do your thang, dawg, you'll be fine !", and "if you do your own thing, you'll get ****canned faster than a very fast thing shat down from a great height, son."
![]() Serves me right for volunteering to anything, I suppose ![]() Ah well. I'll just sink Tojo's rowboats for the remainder of that patrol then, and remember in the future that one should report contacts BEFORE an engagement, not afterwards. Thanks all !
__________________
Anything wrong ? Blame it on me. I\'m the French. |
![]() |
![]() |
![]() |
|
|