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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Rear Admiral
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I've been quietly working on a new repeat patrol fix, which i think is a little more robust then my previous. Although im not sure how it will work out. The idea is to present TWO missions for the game to choose from, and have them available on a 3 month window, before shutting those down, and opening two more missions for the next 3 months. This way, the game concievably always as a choice between A, or B, and is forced to choose C, or D, after the next 3 month rotation. I have two worries however.
- i'll bet what happends more often then not is the game always picks one assignment over the other - 3 month window on missions. Might be too wide of a window. ALthough I found it neccessary because on a 2 month window, quite frankly pickings on missions so they arent consecuitive become a bit slim. However, there is no forcing of special missions, either the game picks them, or it doesnt. Heres the template ill be using for pearl harbor for this version, tell me what you think. Quote:
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#2 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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FWIW, over 50% of PH patrols (in RL) were to the Truk blocade in 1942. I think it dropped between 1/3 and 1/2 in 1943.
tater |
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#3 | |
Rear Admiral
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For what its worth, heres the fremantle template, still have to do brisbane.
Quote:
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#4 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Feel free to nuke me again
![]() I'll be by Bikini or Eniwetok, heheh. Looks good though. tater |
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#5 |
Mate
![]() Join Date: Oct 2005
Posts: 51
Downloads: 18
Uploads: 0
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Im not a modder or anything, so please dont flame me if this is stupid
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__________________
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#6 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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The game doesn't have an option like that that I know of.
Note that the "ObjectiveCode=" links to a general area. If there are 5 Java Sea missions, for example, and you pull that again, then you still only have a 20% chance of a repeat. tater |
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#7 | |
Rear Admiral
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![]() Quote:
Heres a quick explanation on how it does: (using hypothical names) In stock, In each sub base (flotilla), each sub type has around 5 areas that it will randomly get. These are mission groups, based on geogrpahical area. Area 1 Area 2 Area 3 Area 4 Each of these mission groups has a subset of mini missions that are also randomly assigned. Area 1 through 7 - X number ofPhoto - X number of insert spy - X number of sink - X number of patrol The game is first supposed to randomly pick an area, and then once it has, supposed to randomly pick a mission from that area. Obviously, it doesnt alway vary the area assigments as much as one would like. If it did, none of this work would be neccessary. |
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