![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
|
For MR Berry
Mr Berry sir is there any other mods I need with RFB1.31?....
![]() |
![]() |
![]() |
![]() |
#2 |
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
|
bump!!!!
|
![]() |
![]() |
![]() |
#3 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
Uploads: 0
|
![]()
I am a big fan of RFB, and it's great as is! But if you want it even better, you could try some of the other mods that I'm useing with it. For starters, OakGrooves Instrument Mod is a must have. You're gonna have to tweak the files a bit, because these two mods conflict with one another. A simple adjustment is all that's needed to have the best of both worlds. The other and most recent mod I'm useing, is LBO(Living Breathing Ocean). Again, a file tweak is needed to get the both of them working togeather.
With this combo, I feel you'll have one killer sim! Oh yea! Almost forgot Captain Cox's CBS Radio Mod. A must have for sure! |
![]() |
![]() |
![]() |
#4 | |
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
|
Quote:
Well thanks for the answer sir... ![]() ![]() ![]() |
|
![]() |
![]() |
![]() |
#5 |
Ace of the deep .
|
![]()
The mods i have installed in order over the top of RFB 1.31 via JSGME are
Captain midnights more CBS news mod DRB_JAP_US_GB_airbases_VS4 fix us torp bomber Kosh_Stealthy_sub_v1.22b Living breathing ocean(tweaked sea speed back to 0.045 using SKWAS) Map labels 1.3 Natural sinking mechanics classic R&L interior periscopes Radio station manager SI interior kit SI optics kit SI periscope and tbt interface kit Improved campaign layers Ver 0.76 No ctds yet . I play on very hard with only no contact updates unchecked |
![]() |
![]() |
![]() |
#6 |
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
|
Thank you Sober I will try some of them...
![]() |
![]() |
![]() |
![]() |
#7 |
Commodore
![]() Join Date: May 2007
Location: Where you don't see me
Posts: 607
Downloads: 23
Uploads: 0
|
![]()
Hello Clayp.
Beery has said in his thread (about 2-3 weeks ago) he'd update the RFB to patch 1.3 and than quit. He's playing another game and said he was not going to play SH anymore for the coming time. This is probably the reason he's not appearing on the forum. ![]() As for the mods, when using JSGME, it's not all that difficult and if something gets overwritten and you don't like the effect ingame, you can always roll back easy. I used RFB as base and installed a lot of mods "on top" so to speak and was happy with the gameplay. It requires some trial/error I'm afraid. ![]() Anyway, just to inform ![]()
__________________
Regards, Bando |
![]() |
![]() |
![]() |
#8 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
|
![]()
Yea, real dedication that is.
![]() |
![]() |
![]() |
![]() |
|
|