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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Sep 2002
Location: Way out there
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Hello,
Are there star shells in the game? I'm running GWX1.03 loaded via SH3 commander. if so how do you get them? thanks PS: I did the convoy uboat skool again, this time with great success. I tried a dozen or so times to sink the forward DD outright, but gave that up. I was finally able to get both the DD and the smaller escort after some maneuvering, then surfaced to finish off all the other merchants. All without getting shot at once! ![]() |
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#2 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
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If memory servs GWX removes the starshells as research would indicate U-boats never used them or were not issued them.
You can manually add some back in your basic.cfg
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#3 |
Commodore
![]() Join Date: Sep 2002
Location: Way out there
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OK, thanks
Just for playing's sake, I dont need them. I just read where someone shot at a sailboat or something with a starshell. That would be pretty cool. |
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#5 |
Lucky Jack
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Star Shells
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#6 |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Deepest Dumbria
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Starshells were shot up from a Hunt or similar after a Merchant within a Convoy was hit by a torpedo to illuminate the area and locate the Sub.
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#7 | |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
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#8 | ||
Eternal Patrol
![]() Join Date: Dec 2006
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so did I when I added them to the game. ![]() |
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#9 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
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Speaking of starshells. I reenabled them in GWX, but I find that somehow they behave differently from their stock (vanilla) behavior. Meaning: In vanilla SH3, IIRC from two years ago, when I was playing it, starshells could be fired at any distance, even at 1000 meters, and they started to burn somewhere up in the sky. Now, after reenabling them in GWX, if I fire them at any elevation closer than 8000 meters, they simply fall in the water. I must fire them at ~ 10 kms if I want them to stay in the sky and glow. And they are not much useful, if I'm chasing a lone merchant at 2 kms, want to see its flag, and the "lightbulb" in the sky glows so far away that it does not lighten up anything near me. Anyone noticed this behavior? Is there a known explanation to this?
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#10 |
Ace of the Deep
![]() Join Date: Sep 2006
Location: York. Northern England.
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If you want to delete the Star Shell icons and also incidentaly the Armor Pearcing icons from your game, as they are not loaded in GWX boats. You can find them here, remember of course to 'rollback' SHIII Commander first if you use it.
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![]() Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles. So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me. (http://hosted.filefront.com/KatherineRowan) |
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#11 | |
Chief of the Boat
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#12 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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![]() Flak guns show AA and AP but no SS or HE |
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#13 |
Ace of the Deep
![]() Join Date: Sep 2006
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They did on mine, and I am playing GWX 1.03. Not available to fire, but the icons were there until I deleted them.
__________________
![]() Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles. So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me. (http://hosted.filefront.com/KatherineRowan) |
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#14 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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As the pic I posted shows they dont appear The AP icon is used by the AA guns too IIRC |
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#15 |
Lucky Jack
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Star shells are for girlie captains "You who over here, big boy." Splat
![]() Real captains are sneaky bastards who wast no time and sink there prey, am I right men. ![]() ![]() ![]()
__________________
Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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