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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Jul 2006
Location: San Dog
Posts: 4
Downloads: 7
Uploads: 0
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Hi all,
Im using 1.3 w/ TM1.4 and am missing ship damage graphics on the marus? Any ideas? I hit em. They flounder and sink but no holes or visible damage where the torps impact. I specifically remember seeing gaping holes on my victims in the past. Thanks for the help.
__________________
Once a bubblehead.... always a bubblehead (even if im a SWO now)!!!!! ![]() |
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#2 |
Commander
![]() Join Date: Feb 2007
Location: UK
Posts: 473
Downloads: 411
Uploads: 0
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Have you checked the "Damage Textures" box in the options screen - not only the one when you load the game in the Options menu, but the one in the options menu accessed via the radio on the shelf ( left of scren ) in the "office"?
I've found the Torpedo Damage x1.5 & x2.0 mod can be quite spectacular. http://www.subsim.som/radioroom/showthread.php?t=110828 |
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#3 | |
Nub
![]() Join Date: Jul 2006
Location: San Dog
Posts: 4
Downloads: 7
Uploads: 0
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![]() Quote:
__________________
Once a bubblehead.... always a bubblehead (even if im a SWO now)!!!!! ![]() |
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#4 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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Sometimes you get the damage textures and sometimes you don't. I think of it as simulation of a close to target pre-mature detonation (which did happen with the US torpedos). That would be enough to spring a lot of leaks but not to blow a hole in the side.
JCC |
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