![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
|
![]()
What line is this in commands.cfg? I liked having this option in SH3, but I see no line in SH4's file for this to be enabled.
|
![]() |
![]() |
![]() |
#2 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
|
![]()
As far as i can see it don't exist :hmm:
|
![]() |
![]() |
![]() |
#3 |
Nub
![]() Join Date: May 2007
Posts: 2
Downloads: 45
Uploads: 0
|
![]()
I found it
![]() [Cmd257] Name=Report_time_to_turn Ctxt=1 MnID=0x3F250002 Key0=0x47,c,"Ctrl+G" |
![]() |
![]() |
![]() |
#4 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
|
![]()
Thats just the time to next waypoint, or?
What LukeFF means is the total range you have (with fuel etc) at the current speed. |
![]() |
![]() |
![]() |
#5 |
Nub
![]() Join Date: May 2007
Posts: 2
Downloads: 45
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#6 |
Captain
![]() Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
Uploads: 0
|
![]()
Ternie is correct. Welcome aboard by the way. It's just worded funny in the cfg file.
Heres mine. [Cmd257] Name=Report_time_to_turn Ctxt=1 Key0=0x4e,Cc,"Ctl+N" MnID=0x3F250002
__________________
"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla |
![]() |
![]() |
![]() |
|
|