![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Captain
![]() Join Date: May 2007
Location: Phoenix
Posts: 496
Downloads: 148
Uploads: 0
|
![]()
Hey guys,
After looking at all the mods and the pics out there for them, I am kinda confused as to which mods give you the most life like effects.(Ocean,weather,sky, sun, moon ) I am currently using... Muzzle Flash 1.1 Betterscopes 1.3 Australia Tribals Queen Sky_Enviornment_Mod (version unknown) TM 1.6 LBO 9KM & 15KM (downloaded 1 month ago) Smoke on water beta 5 Uss thresher SS-200 Hi res red fin Balao
__________________
Torps Contributor PE for ROW Reflections on Water ROW Sound Effects R.I.P Dave Bunnel aka LeoVampire |
![]() |
![]() |
![]() |
#2 |
Ace of the Deep
![]() Join Date: Nov 2002
Location: No-good Missouri scum
Posts: 1,223
Downloads: 43
Uploads: 0
|
![]()
I pulled some of the environment mods out of TM 1.6.2.
Of course kriller's stuff, definitely sky environment ( think that's part of his visual mod), and I definitely like what Seeadler did to make the ocean blue (instead of silver). Got that out of TM also but I'm not using the Sea Foam or LBO (just the 9km vis) though they're a nice option.
__________________
"When Gary told me he had found Jesus, I thought, Yahoo! We're rich! But it turned out to be something different." - Jack Handey |
![]() |
![]() |
![]() |
#3 |
XO
![]() Join Date: Jul 2002
Posts: 436
Downloads: 59
Uploads: 0
|
![]()
was there ever a standalone mod for that blue ocean seeadler was working on?? if not could you post how you took it out for the OP and others benefit? thanks.
|
![]() |
![]() |
![]() |
#4 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
|
![]()
Does anyone know if the "Kklaus Periscope" mod can also be install into SH3? I think this is the best persicope ive come across, just my opinion, anyway i play both SH games i wonder if i can add this mod to SH3 as well - If can be done what files do i need to edit. SH3 running GWX 1.03.
TIA |
![]() |
![]() |
![]() |
|
|