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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
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I got the idea that none of the mods will work with 1.3.
Is that correct? If not, which will work?
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#2 |
Seaman
![]() Join Date: May 2005
Location: Hubert, N.C.
Posts: 33
Downloads: 164
Uploads: 0
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Trigger Maru 1.3 is posted in the very top sticky on this board. It's page two post 34.
The Battle Station mod and the Green Lamp mod work also. The brighter torpedo wake mod works as well with 1.3. ![]() Rick |
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#3 |
Wild Night in Bangkok
![]() Join Date: Mar 2006
Location: San Diego, CA
Posts: 179
Downloads: 0
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The modders are pretty quick and attentive to the updating of their work. I would look at the mods you're interesting in and see if the author as noted whether it's 1.3 compatible or not.
It looks like a lot, if not all of Captain Cox's mods are 1.3 ready.
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#4 |
Stowaway
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None of them, they're all duff!
![]() Nah seriously, read the latest page of mod forum, you'll soon answer the question. |
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#5 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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Thanks to all.
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