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Old 04-06-07, 11:17 AM   #1
SteamWake
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Default Insert Agent.. in Japan !?

I got this mission to insert an agent on the island of japan.

Yup mainland Japan....

Well I snuck in there allright and approached within a mile of the coast (the little star icon) and surfaced.

Immediatly the coastal batterys announced their protest. I cruised slowly waiting for the agent to get off the boat but never did. Soon I hear cries of "Were taking damage" yup we were getting hammered.

What do I have to do to complete this missioin ? How do I get the agent off the boat before the Shore Batteries find their range and mark ?
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Old 04-06-07, 11:24 AM   #2
Simets
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You have to get very close to that star. Few kilometers. And I would suggest that you do that by night for obvious reasons . You must avoid detection. When you are surfaced and close enough you'll be prompted if you'd like to launch a boat. (Prompted like when the game asks you if you want to refit in friendly port for example)
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Old 04-06-07, 11:24 AM   #3
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Drive the boat within a coupl of miles of the coast - zoom right in on the map to ensure you go to the drop off area rather than the port that's probably a mile or two around the coast from it. There's a BIG difference between surfacing off the port and being slightly around the next headland.
A mile or two offshore stop the boat - when your boat stops a message box appears asking if you'd like the agent to go paddle his boat away. When he launches his rubber boat it sounds rather like somebody is dragging scrap iron across your deck whilst banging pots together - so don't let hat spook you into thinking you ran aground etc.

At a guess you were slightly out of place on the map - unless you are really zoomed in the 'stars' on the map can be several miles out of position - and if you didn't stop engines the guy won't leave your boat. If you launch successfully don't be surprised to see him paddling his boat upside down. As soon as he's off (he appears on the map, and you can see him from the deck) you can gth out.
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Old 04-06-07, 11:25 AM   #4
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I'm pretty sure you have to do the mission at night.
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Old 04-06-07, 11:29 AM   #5
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To summarize nightime, right spot (zoomed in map) really close to shore, stop motors. Check all that and try it.
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Old 04-06-07, 11:32 AM   #6
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Quote:
Originally Posted by joea
To summarize nightime, right spot (zoomed in map) really close to shore, stop motors. Check all that and try it.
Nice summary
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Old 04-06-07, 11:34 AM   #7
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I guess you can't put the agent in Tube 1 and..... no I guess that would not work
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Old 04-06-07, 11:39 AM   #8
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Quote:
Originally Posted by Platapus
I guess you can't put the agent in Tube 1 and..... no I guess that would not work
No, no, it would work. But you need to be extra careful. You have to set depth right and you must not set fuse to magnetic. You don't want your agent to attract small metal objects :rotfl:
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Old 04-06-07, 11:43 AM   #9
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Hrmmm well I was within a mile of the drop point (not close enough I guess), at night, only thing I dident do is stop the motors.

I was a little hesitant to do so as not to make myself an easy target.

I surfaced a little to early I suppose as the WO was complaining about operating in shallow waters and outside view looked like I was on the verge of being torn apart by the coral.
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Old 04-06-07, 11:44 AM   #10
SteamWake
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Quote:
Originally Posted by Platapus
I guess you can't put the agent in Tube 1 and..... no I guess that would not work
I know that modern day subs can deploy "frogmen" while submerged. I dont suppose any WWII vintage subs had this ability.

Anyone know ?
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Old 04-06-07, 11:45 AM   #11
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Yep stop the motors. That is the biggest thing. Make sure you have stopped or the RUBBER raft makes scraping noises down the side you your sub
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Old 04-06-07, 11:47 AM   #12
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Quote:
Originally Posted by SteamWake
Hrmmm well I was within a mile of the drop point (not close enough I guess), at night, only thing I dident do is stop the motors.

I was a little hesitant to do so as not to make myself an easy target.

I surfaced a little to early I suppose as the WO was complaining about operating in shallow waters and outside view looked like I was on the verge of being torn apart by the coral.
You could try a different approach. For example, if you aproached from the south, try to aproach more from the east or something like that. Maybe the water there is a little deeper. But I think that you were close enough there. I guess the problem is probably that you haven't stopped your engines.
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Old 04-06-07, 11:52 AM   #13
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Hrm... come to a complete stop while the coastal batteries are raining down shells. Solid stratigy ! :p

Has anyone tried shooting back at them ?

Ill try the mission again tonight I have several save points.

Oh to anyone who gets this mission in the future .... dont forget to refuel at Wake on your way out and keep the throttle at modest settings or you aint gonna make it back.
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Old 04-06-07, 11:57 AM   #14
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Quote:
Originally Posted by SteamWake
Hrm... come to a complete stop while the coastal batteries are raining down shells. Solid stratigy ! :p

Has anyone tried shooting back at them ?

Ill try the mission again tonight I have several save points.

Oh to anyone who gets this mission in the future .... dont forget to refuel at Wake on your way out and keep the throttle at modest settings or you aint gonna make it back.
Try to remain undetected! That's the key. Coastal batteries can not shoot what they can not see.
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Old 04-06-07, 12:59 PM   #15
Teh_Diplomat
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Quote:
Originally Posted by Sceptre666
I'm pretty sure you have to do the mission at night.
I did mine during the day(3:00PM) as my first mission. I find it beest if you come to a complete stop. Like re-arming your external torps in SH3. That means you have to be as close to 0 Knts as possible.
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