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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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...I finally installed GWX for the first time yesterday.
![]() Aside from the usual "you guys rock" ![]() So anyway, I started with a clean install and have GWX up and running. The only thing that seems out of sorts is that the track of the sub appears to be off a degree or two from the true course. It's particularly noticeable when zoomed in on the nav map and the compass is tilted to the left a degree or two. I think I saw someone else mention it too... So I'll look around for a fix. Now as far as JSGME goes... My understanding is, I should install that directly to the SH3 directory and save a backup and so forth and then I should be good to go on new mods. I assume that means if I also want to use JGSME with SH4, I have to install a seperate instance of JGSME to the SH4 directory... is that right? Last edited by XLjedi; 06-18-07 at 01:26 PM. |
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#2 | |
Canadian Wolf
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![]() Quote:
GWX already has JSGME installed. Illustrated version on how to use: http://forums.totalwar.org/vb/showthread.php?p=1009484 RDP Last edited by ReallyDedPoet; 06-18-07 at 01:31 PM. |
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#3 | |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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![]() Quote:
That'll save me some unnecessary reinstallation and I might actually be able to play some SH3 tonight! I haven't had time to play either in like 2 months. ![]() GWX should keep me happily occupied until PWX 1.0 is ready... ![]() |
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