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Old 06-08-07, 02:47 PM   #1
Wijbrandus
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Default Crew Skills and Specialties

What combinations do I want in each compartment? Some are intuitive, but some (like damage control) are not.

Also, what do medals do? Do they grant any bonuses to the crewman like in SH3?

Yes, I did a search, but to be honest the threads I found were mostly others asking the same questions and not many answers.
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Old 06-08-07, 02:50 PM   #2
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One of the developers has said that crewmen with the mechanical or electrical skill are the ones you want in your damage control party.

medals will grant bonuses along the lines of faster top speed for your boat, or faster torpedoes. I think. maybe that happens as crewmen gain ranks. it's all about as clear as mud.
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Old 06-08-07, 06:28 PM   #3
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i too, would like more information on this topic.
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Old 06-08-07, 06:50 PM   #4
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Same here. Seems like the devs left us high & dry on this one, or at least Ubi's manual writers did. It could be there's a very elaborate and well thought-out crew management system hidden in there someplace, but without any documentation is sure is hard to tell.

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Old 06-09-07, 12:11 AM   #5
Wijbrandus
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Good to hear I'm not the only one having issues with this then.

The SH3 system made sense after a while, this one I'm still having issues with. I feel like I'm fumbling around in the dark without a clue.

Oh well. I'll keep trying. If I can actually survive more than three patrols in a campaign, I might actually start to see an effect.
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Old 06-09-07, 05:24 AM   #6
MaxT.dk
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Here's my setup




(no, I'm not a 100% pure realism freak, sorry )
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Old 06-09-07, 05:51 AM   #7
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With that kind of setup. you don't even have to submerge when sinkin' ships.
Mine is very similar...
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Old 06-09-07, 07:07 AM   #8
JALU3
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Wow . . . umm . . . how many state rooms do you have on that boat?
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Old 06-09-07, 12:45 PM   #9
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Curious, though, why don't you have Sensors specialists in your conning tower? Looks like you filled it up with Command and Engines guys?

(not that I guess it matters much when they're all uber-skilled at everything )

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Old 06-09-07, 01:05 PM   #10
MaxT.dk
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Quote:
Originally Posted by nomad_delta
Curious, though, why don't you have Sensors specialists in your conning tower? Looks like you filled it up with Command and Engines guys?

(not that I guess it matters much when they're all uber-skilled at everything )

nomad_delta
Because there are no skippers that have that icon, BUT the guys in my conning tower got the best Electrical skills and it's their 1st and most important skill Here's a screenshot so you understand better what I mean:



Does it make sense?
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Old 06-09-07, 02:33 PM   #11
GakunGak
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How in the hell did you made 'em up experience so high>>>!!!!
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Old 06-09-07, 02:45 PM   #12
MaxT.dk
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Well, as soon as there were any lvl 12 Lieutentants available, I got my hands on them And I'm on my 19th patrol right now, so they had plenty of time to be skilled I guess :hmm:
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Old 06-09-07, 02:49 PM   #13
GakunGak
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19th??
No retirement?
Tell me your secret...
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Old 06-09-07, 03:02 PM   #14
MaxT.dk
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"The secret" (if you haven't seen it yet...)
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Old 06-09-07, 03:07 PM   #15
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Now how I managed to miss that/
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