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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Fleet Admiral
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I can't find whether this has been discussed before, so my apologies if this is old news.
I was on my first patrol in a Gar class when I was attacked by one plane. Just for fun I wanted to see if I could shoot it down. However when I tried to move the AA gun around my view was blocked by the tub like shield surrounding me. This effectively prohibited me from targeting any aircraft other than ones directly astern. Is this functioning as designed or is it a bug. And if a bug is there a work around? |
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#2 |
Engineer
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Location: Ottawa, Canada
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Definitly something that the dev team overlooked, everyone has this problem. I'm not sure whether it will be fixed in the next patch, but it seems likely that it will be corrected eventually.
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#3 |
Fleet Admiral
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Ok well as long as there is not a work around I guess I aint shootin any aircraft (probably a bad habit to get in to anyway if my SH3 experiences are applicable)
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#4 |
Engineer
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Yeah, and if you really need to shoot down a plane, then just leave one of your crew to man the guns, luckily he's skinny enough that he doesn't "hang over the side" of the tub.:rotfl:
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![]() Its not a bug... its a feature! ![]() |
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#5 |
Stowaway
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Bug #23876783022...NOTED!
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#6 |
Navy Dude
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Why is everyone so quick to call anything they dont like a bug? It is not a bug. The early war subs really did have high fairing around the cigarette deck. Here is the Grudgeon, a Gar class sub. As you can see the fairings are high around the AA gun.
![]() It wasn't till ~Mid 1943 till they shaved down the rear fairing and put a railing around the back. Gato class subs along with older Salmon Gar Tambor etc class subs eventualy got the upgraded conning towers. Then it looked like this: ![]() Start a career in 1943 and you'll see what i mean. My sub currently has high fairings around the back too and it does hinder AA gun aiming viewing, so I avoid confrontation with enemy aircraft as much as possible. I am playing with realism after all...
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#7 |
Silent Hunter
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So you are saying the Americans sent submarines out to war that could only fire AA guns straight backwards? Yeah right.
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#8 |
Rear Admiral
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I agree its annoying, but i don't agree that bathtub around the AA gun is a bug.
Bug or not, i "fixed" it in my mod pack. Pretty easy to get rid of, just assign the boat the next conning tower earlier then youd normally see it. (next conning tower removes taht bathtub, and on the gato's cuts the shroud around the periscope shears. On the Tambor and gar it only removes the bathtub- thats how i know its not a bug ![]() |
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#9 | |
Fleet Admiral
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In no way would this happen on a real submarine as the gunners view point would be inside the tub where in the video game the point of view is at the edge of the tub. I am sorry I did not make that more clear in my post. Last edited by Platapus; 04-04-07 at 07:36 AM. |
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#10 | |
Sea Lord
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JCC |
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#11 | ||
Navy Dude
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![]() ![]() In Memory of the USS Triton (SS-201) - May We Never Forget Those On Eternal Patrol |
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#12 |
Weps
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Yea, this is an issue of the camera view being behind the tub and blocking your vision, no way would they have ment it to be this way. Its a bug.
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#13 | ||
Silent Hunter
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#14 | |
Sonar Guy
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#15 |
XO
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ITS NOT A BUG !
I had it on mine up until about Nov 42, I came back from a mission and got a screen, sub being refitted, the "bathtub" round the aft AA gun was being taken away to reduce the subs profile. its not a bug. |
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