![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
|
![]()
I'm trying to edit the campaing map (DATA/TERRAIN/DATA...)
The only hing I want to do is to change the depth in a certain area. I tried the SH3 terrain editor program, but I don't manage to use it. Can anyone please give me some advice how to export the map so I can change maximum depth? Thanks a lot! ![]()
__________________
![]() My SH4 releases compatible with SH4 1.5 and earlier: Kakemann and ATR-42's Silent Hunter 4 Music FIX Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX Tutorial: How to add new music tracks to SH4 |
![]() |
![]() |
![]() |
#2 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
|
![]()
If you figure this out, it could be used to create reefs, which would be very very cool. The panama canal would also be neat.
|
![]() |
![]() |
![]() |
#3 |
Mate
![]() Join Date: May 2007
Posts: 58
Downloads: 0
Uploads: 0
|
![]()
Did you know you can edit the missions with Word - pad? I'm not sure, but changing the maximum depth may be standard with distance from shore. Maybe try using an exhisting map and erase all the stuff in it or use one as a refrence...
Blight |
![]() |
![]() |
![]() |
#4 | |
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
Downloads: 15
Uploads: 0
|
![]() Quote:
Kakemon, editing the world map is a terrain / texture issue rather than a mission editing one. I suspect that you would be unable to change local water depth without screwing up the global value but you would be better off asking in the main mod forum I think. In fact, it might be worth checking out the Sh3 forum as well - there were some guys who added the Keil and Panama canal in that game so terrain so they might have some sort of idea how to do what you are asking. |
|
![]() |
![]() |
![]() |
#5 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
|
![]()
Apparently the game uses a grayscale image file to determine depth. Use the search function, it was discussed some.
|
![]() |
![]() |
![]() |
#6 |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
|
![]()
Thanks for your input. will search the forum and ask in SH3 mod forum
![]()
__________________
![]() My SH4 releases compatible with SH4 1.5 and earlier: Kakemann and ATR-42's Silent Hunter 4 Music FIX Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX Tutorial: How to add new music tracks to SH4 |
![]() |
![]() |
![]() |
|
|