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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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Silent Hunter 4 Mafia! [Introduction, rules, and enlistment]
The USS Longbow is about to embark from Pearl Harbour, eager to avenge the atrocious sneak attack by the Imperial Japense Navy. The crew, young Americans shocked by the sudden declaration of war - are eager to prove themselves, and their homeland, by bringing the Longbow to bear against Japanese shipping. Orders will be opened and read, and the boat will head West, away from friendly forces. IntroductionTo celebrate my getting of Silent Hunter 4: Wolves of the Pacific, I hereby invite the SH4 community to a session of forum mafia with a Pacific WWII theme. As long as I manage to stick to this commitment, this should be fun indeed. Note to moderators: I tried to PM regarding permission to post this in the SH4 forum, rather than in the General forum, but the forum engine acted up and didn't let me send the PM, so, lazily, I gave it up. Sorry. Move thread if you feel like it. Firstly, you need to register in this thread. The header of your registration post should be 'ENLISTING!' and the post should have the ' ![]() How to play mafia:The turn-based game of Mafia will begin at night-time. The assassins, half as many as the loyal crewmen, will communicate by PM or by some other method, and agree on who to kill. Night will last for 48-72 hours, give or take. No agreement by then means no kill. Come morning, all players, 'bad guys included', need to decide, publicly, on who to kill. 50% of the players need to agree before a lynching happens. A decision has to be made withing about 72 hours. Once a lynching has been made, night falls once again. From hereon, the insomniacs will become active. One of them can shield a person of his choice from being killed by the assassins and murderous insomniac. The other can kill a person of his choice. Both are on the 'regulary Americans'' side. Additionally, the Detective, come day-time, will be able to identify the role of a person of his choice every day. It's up to the detective if he wants to stay covert and only act on his findings himself, or if he wants to 'go public'. The game will continue until either all Japanese or all Crewman and Special Characters are dead, or until victory is impossible for one side. The Mafia Wiki has additional information. You can of course also ask questions here! Primary roles:These are the basic roles of the game. They will, like the Special Roles, be randomly distributed among the players. Original names in parentheses. Crewman (townie): Loyal crewman. Has the collective ability, along with the Assassins, of lynching one person of their choice during daytime. Assassin (mafia): Have the collective ability to kill one crewman each night. Each night, they need to discuss their kill with each others and reach an agreement. Come morning, they'll blend with the regular crewmen and decide who to lynch. Special roles:These are the additional roles of the game, added to make the session more interesting. First-time players are recommended, but not required, to opt out of playing as a special character due to the added challenge their roles present. Original names in parentheses. Reincarnated Ace Detective (detective): An ace investigator in his previous life, this sailor can identify the role of a person of his choice every night. He needs not disclose his identity or the results of his investigations, but can do so during day-time if he so desires. Defensive insomniac (doctor): Can protect a person of his choice from getting killed every night. Murderous insomniac (vigilante): Can slay a person of his choice every night. Addenda (important!
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Last edited by Safe-Keeper; 04-24-07 at 08:29 PM. |
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#2 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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Several minutes and no replies?
Normally these threads get enough mafiosos in five minutes to hijack the whole country. Too long introduction post:p?
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#3 |
Officer
![]() Join Date: Mar 2007
Location: UK
Posts: 246
Downloads: 0
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Well.. perhaps a tad
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#4 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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2 here. 2:07, in fact. I'm sure we'll see some more people tomorrow.
You may not see me, though, I've got a long school day, including a meeting down at the hospital ahead of me.
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#5 |
Sparky
![]() Join Date: Aug 2003
Posts: 155
Downloads: 18
Uploads: 0
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Hospital? Bad case of the Scratch? Typical sailor.
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#6 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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Red Cross volunteering. Nyah.
Let's cut the chatter and get this going. Come on people, y'all need a bit of intrigue in your lives!
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#7 |
Swabbie
![]() Join Date: Apr 2007
Posts: 7
Downloads: 0
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So... who's winning?
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#8 |
Sparky
![]() Join Date: Aug 2003
Posts: 155
Downloads: 18
Uploads: 0
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No such thing as the mafia.
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#9 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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![]() Quote:
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#10 |
Torpedoman
![]() Join Date: Apr 2005
Posts: 111
Downloads: 0
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LOL! sounds like "Survivor" mafia style :rotfl:
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#11 |
Engineer
![]() Join Date: Mar 2007
Location: I think I'm lost?
Posts: 206
Downloads: 4
Uploads: 0
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OH! I like this game! I've played the card version of it with my school band before!
![]() I'd like to play. ![]()
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![]() "YES! Everything I do is a surprise! EVEN TO ME!" ![]() "Laws are like sausages, it is better not to see them being made." ~Otto von Bismarck "I thought so little, they rewarded me by making me the ruler of the Queen's Navy." ~Sir Joseph Porter (HMS Pinafore) |
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#12 |
Sparky
![]() Join Date: Aug 2003
Posts: 155
Downloads: 18
Uploads: 0
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well?
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#13 |
Frogman
![]() Join Date: Feb 2005
Location: Florence Italy
Posts: 307
Downloads: 64
Uploads: 0
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This forum is for support the patch 1.03 for Silent Hunter 4..
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#14 |
Eternal Patrol
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No, the forum is titled Silent Hunter 4: Wolves of the Pacific. It is for any and all threads, posts and ideas relating to that game. Safe-Keeper is a long-time and respected member here. If he wants to try something silly, more power to him. He's not hurting anything.
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“Never do anything you can't take back.” —Rocky Russo |
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