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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Jul 2005
Posts: 41
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Hello all,
After playing SH4 for a couple of hours I realized the game is not playing certain sounds. Namely the sounds from interior damage (steam & water leak, glass breaking, etc) and tank blowing, flooding. These sounds are in the folder, but they don’t play in game. I can hear the other sounds that are normally audible inside (engines, crew, alarm, peri-click, ships, etc.), but not these. I haven’t had any CTD’s or graphic problems, besides some of the minor bugs listed elsewhere. First, I must ad that all these sounds work correctly when I play SH3, the problem is only present in SH4. If anyone knows what is the difference with sound between these two maybe we could narrow it down (since SH4 “borrowed” so much from SH3). I searched the forums and only came up with a couple of posts, without much info. But at least I know I am not the only one having this problem. So I decided to trouble shoot myself. Here is a list. Step one was repeated throughout. 1)Uninstall/reinstall SH4 (3 times, the last I searched high/low for any file SH4 related) & all patches, with a good reboot and defrag prior to play. 2)Checked sound and volume settings (Creative Console, Windows). 3)Tried playing with the sound accel in dx 4)Adjusted sound settings in game (different sound channels, disables sound/distance) 5)Checked for latest drivers (Gfx card, sound, bios, etc) 6)Poked around in cfg files (in game folder and user folder) nothing of note 7)I tried changing the corresponding sounds volume, in the sh.sdl file, with a hex editor. 8)uninstall/reinstall sound drivers 9)Reinstalled directx and WM 9 codecs from the game CD. 10)Uninstalled Sh3 & starfu*$#! ![]() 11)Reinstalled windows media player. (Not sure about what gets installed, but I have had this fix sound & video issues before, in Rome: TW which also requires WM 9 codecs). That was all I can think of at present. I hope someone here can give other ideas as this has ruined the atmosphere of the game considerably. Not everyone seems to be affected by the problem so hopefully there is a workaround. Also, if there are enough people with this problem, maybe it should go in bug thread. Suggestions, comments welcome. My system: WinXP (build 2002) SP2 C2D E6600 2.4 GHz EVGA 680i (w/ P27 Bios) EVGA 7950 GT KO 512MB 2 GB Corsair 6400 (C4 I think) Creative X-Fi xtreme gamer Oh, and I don’t have anything overclocked. Last edited by Adm. Ahab; 05-02-07 at 06:44 PM. |
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#2 |
Lucky Jack
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I hear the breaking glass. I do hear the leaking water. Usually when all this is going on my men are screaming this and that are busted up....end of story. These are about the only two I hear. I get the metal stress noise when submerged and the usuall stuff. My AA gun noise is screwed but I think 1.2 patch did that. Was fine with 1.1.
Does anyone else hear such noises other than what I stated?
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#3 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
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Since day one, I have not heard dive or crashdive. Also, no matter what file I have for my deck gun, I get this weird sounding like a silenced potato gun noise... I hear the breech, brass and tube but the powder blast just isnt there.
I have chalked it up to XP Pro + SB Audigy SE |
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#4 |
Seaman
![]() Join Date: Jul 2005
Posts: 41
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I hear the sub creaks and the crew calling off damage reports, but not the flooding, pipe cracking etc., like in Sh3 (where I do hear them), the sub is eerily quite when sinking or taking damage.
What I find strange is that SH3 works fine and I don’t have problems with any other game. AVGWarhawk, just curious what sound card do you have? |
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#5 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
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Are you using 4.1 or 5.1 ?
If yes, just make a try with 2.1, adjust in both, windows, and sound card panel, (there is a "sincronize" option into sound card panel, but some times do not works. Try and comment, may be can help. ![]() |
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#6 | |
Lucky Jack
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What is your 3D sound set like?
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#7 | |
Lucky Jack
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Not yet, sir! Go check your 3D sound slider within the game. Mine at full made the AA just make crackling noises. I set to zero and it is fine now. See what you have going on there and if it helps your ills. PS, I do hear dive and crash dive. No problem for me there.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#8 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
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I made a post concerning this. I titled it The sound of Silence. I was wondering why I did not hear bolts bursting, or hull screaming as the boat went far beyond crush depth. I see steam bursts out pipes, but no hiss is heard, like in SH3, where if any kind of damage happens to the compressor, or batteries there is a huge amount of noise to be heard.
Ubi, do you hear us? |
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#9 | |
Grey Wolf
![]() Join Date: Mar 2007
Posts: 845
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#10 | |
Seaman
![]() Join Date: Jul 2005
Posts: 41
Downloads: 0
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Sorry I didn’t respond earlier (school ![]() I am using headphones and the setting is on headphones within the Creative Console. I have tried changing speaker setup and also different headphones. I also re-seated my soundcard last night and still no luck. Oddly, while many players can’t hear the clicks from the TBD/Periscope, I can (Yes, I am using 1.2). Go figure. Does anyone have any other ideas? If not I would like to submit this to the bug report thread. First, I will start another thread so we can find out who is missing sounds, and what specs they have (for obvious reasons). I would like to narrow it down as best as possible, so that if there is a patch, it can be addressed more easily. |
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#11 |
Samurai Navy
![]() Join Date: May 2006
Posts: 594
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HI,
I submitted a post about sound problems..... mine happens after returning from "compressed time". I lose all engine and ocean sound..environmental sounds. Is your sound problem happening after "compressed time"? Joe ![]() Last edited by Vorkapitan; 05-03-07 at 12:11 AM. |
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#12 | |
Seaman
![]() Join Date: Jul 2005
Posts: 41
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No, it happens no matter what. I re-read the patch list for 1.2 and there is supposed to be a fix for volume leveling. I wonder if this has something to do with it. If I exit the game while there is leaking etc, I think I can hear the water rushing for a split second. It could be my imagination though. Since there are a number of people who have this issue, I am going to create another thread for everyone to post there problem and hardware. The issue might be specific to Creative sound cards. |
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#13 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
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Creative Sound Blaster Audigy
Missing Dive Alarm Missing Klaxxon Missing Watch change Missing pipes & glass breaking, hull sounfs deck gun sounds silenced no matter what file i use The deck gun sound does NOT sound the same in game and in WMP. Basically I have voices and environmental noise. I am currently not running any mods that touch the sound folder. No matter what. I also get no sound in the menu until I go into Options, sound. |
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#14 | |
Grey Wolf
![]() Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
Uploads: 0
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#15 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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EVERY sound everyone has listed works on my game. i have NO ctd .Haven't since I installed it . It's a preorder bonus material version.
It's patched with 1.2 only. Heavily modded [15] useing JSGME only. I can't see why everyone is haveing so many problems. If everything else fails ..... KISS! ![]() |
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