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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
中国水兵
![]() Join Date: Mar 2007
Location: Australia
Posts: 272
Downloads: 3
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Does anyone know where the weather setting or what the required weather setting for loading external torpedoes is? I was in almost calm seas and my crew still refused to reload the new torps.
Kind of annoying when you have THREE CONVOYS within 100km's of each other!
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Back into the hunt after far too long, GWX 3 Gold, SH3 Commander, DiD Rules, 27% realism and rising Intel Core2Duo 6400 GeForce 8800GTS 4 Gig DDr2 |
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#2 |
Captain
![]() Join Date: May 2006
Location: USA
Posts: 503
Downloads: 3
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I think in real life loading was limited by rough seas but I don't think it's a factor in the game or any mods. Maybe someone knows otherwise.
I had something where I needed men in BOTH compartments to load the externals in one. And I think I read about others having this as well.
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Type VIIB = The Truth |
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#3 | |
中国水兵
![]() Join Date: Mar 2007
Location: Australia
Posts: 272
Downloads: 3
Uploads: 0
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__________________
Back into the hunt after far too long, GWX 3 Gold, SH3 Commander, DiD Rules, 27% realism and rising Intel Core2Duo 6400 GeForce 8800GTS 4 Gig DDr2 |
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#4 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
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Usually externals wont load for a couple of reasons
Silent running ( we have all left it in silent running before ![]() Crew fatigue Not surfaced ( torp pic should be coloured not greyed out ) Also make sure they are going into the spare slots not the actual torp tubes If you hold your mouse over the torp you have dragged in it should give you a message ie Not enough crew in Bow\Stern torpedo room or Time till load xxxx etc |
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#5 | |
中国水兵
![]() Join Date: Mar 2007
Location: Australia
Posts: 272
Downloads: 3
Uploads: 0
|
![]() Quote:
__________________
Back into the hunt after far too long, GWX 3 Gold, SH3 Commander, DiD Rules, 27% realism and rising Intel Core2Duo 6400 GeForce 8800GTS 4 Gig DDr2 |
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