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Old 04-30-07, 01:47 AM   #1
NefariousKoel
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Default Why is my Framerate capped?

With Vsync on or off, my bridge view is capped at 20fps and binoculars,periscope,TBT @30.

There is practically no variance in it. Pegged at max. This didn't happen until after the 1.2 update. Before that I was running in the upper 30s for bridge view with all options enabled. I suspect I can still nearly hit that rate if not for the cap. What gives?
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Old 04-30-07, 09:11 AM   #2
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probably because your CPU is the bottleneck and your video card is just sitting around waiting.

I have the same problem, my frames hover around 50 whether FSAA is at none or 4x, that is with a opteron 170 (2 ghz) and a 7900 GTX.
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Old 04-30-07, 09:25 AM   #3
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1.2 introduced the ability to run in true high resolution in the 3D view and have driver forced AA.

If, for example, you were running at 1280x1024 before 1.2, the 3D view was running in (roughly) 1024x768 with no hardware AA. If you are now still running at 1280x1024 your 3D view is also running at 1280x1024 which puts more strain on your system. On top of that any forced hardware AA is also applied (if you had/have it on)
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Old 04-30-07, 09:44 AM   #4
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May I ask why does it matter ?

Since you cant see any difference at higher frame rates what does it matter ?
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Old 04-30-07, 10:58 AM   #5
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15 FPS and higher, things should look pretty good. I usually do not have FPS running while I play. Lately I have, now I'm turning into a FPS watcher. For really no good reason either. I shut it off again, my game is smooth and plays fine. No sense in watching the numbers change.
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Old 05-01-07, 12:10 AM   #6
NefariousKoel
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If my processor were the bottleneck, then when I whipped the view around quickly, my fps would drop. It doesn't. It's might flash to 19 fps if I move the view fast enough with every option enabled but only for a fraction of a second.

It's stuck at 20 in 3D no matter what I do. I find it strange that periscope or TBT is also constantly max'd out at 30 fps.

I would agree with people saying the higher resolution of 1.2 has an effect... if the fps ever changed. It doesn't change. Hence, it's capped.

The only reason I complain is that I see the difference going from the 30 fps peri/tbt view to the 20 fps bridge view. Besides, 20 fps isn't very optimal. And they both obviously have a ceiling since they're stuck at that framerate but can go no higher.
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Old 05-01-07, 09:08 PM   #7
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Quote:
Originally Posted by SteamWake
May I ask why does it matter ?

Since you cant see any difference at higher frame rates what does it matter ?
Some of us are FPS whores.....When we dish out a bunch of money on a PC we want to see results.If we play a game and only get 30 it's aggravating because when you get top notch hardware you expect it to pretty much take anything you can throw at it but 30FPS is is barely acceptable, anything lower and it is noticeable slowdown; lots of $$$ for 30FPS is a bad.Plus it's good to have a buffer incase it drops for some random reason .

EX:Say I get 70fps (lol) then the monolith of doom appears.Rather than plummeting to 0 it goes to like 25-30 so I can still play at a reasonable rate...That is of course an example, I have never gotten anything higher than 36FPS outside :rotfl: .
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