SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-30-07, 05:17 AM   #1
WhiskeyBravo
Gunner
 
Join Date: Mar 2007
Location: Suffolk, UK
Posts: 96
Downloads: 6
Uploads: 0
Default No Depth Charge blast sound?

I've been damaged/sunk a few time now by DC attacks and yet the first indication I get is flashing lights and flooding in the Control Room. Does anyone get the sound of DC's exploding near by with consequent shaking of the boat?

Cheers all,

WB.
WhiskeyBravo is offline   Reply With Quote
Old 04-30-07, 07:05 PM   #2
FAdmiral
Pacific Aces Dev Team
 
Join Date: Sep 2001
Location: Atlanta, GA, USA
Posts: 1,079
Downloads: 6
Uploads: 0
Default

I certainly do, very loud too....

JIM
__________________
If you\'re not taking losses, you\'re not doing enough.
RAdm. Kelly Turner, USN

**********************************
www.fairtax.org
FAdmiral is offline   Reply With Quote
Old 04-30-07, 07:36 PM   #3
KypFisto
Swabbie
 
Join Date: Apr 2007
Location: New Jersey
Posts: 11
Downloads: 0
Uploads: 0
Default

When you're submerged and actively listening to sonar...you'll know what they are when you hear them.
KypFisto is offline   Reply With Quote
Old 04-30-07, 10:02 PM   #4
Fearless
Ace of the Deep
 
Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
Uploads: 1
Default

Yep, sure know when they are around
Fearless is offline   Reply With Quote
Old 05-01-07, 02:48 AM   #5
WhiskeyBravo
Gunner
 
Join Date: Mar 2007
Location: Suffolk, UK
Posts: 96
Downloads: 6
Uploads: 0
Default

Thanks chaps, so can you only hear them on Sonar? I'd have though they'd be pretty loud anywhere in the sub. Not to mention a bit of shake, rattle and roll with a near miss

WB.
WhiskeyBravo is offline   Reply With Quote
Old 05-01-07, 09:58 AM   #6
SteamWake
Rear Admiral
 
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
Default

Yes you can hear them pretty much anywhere if there close.

No the ship does not shake. There is a mod for that if you so desire.

It sounds to me like your sound card is dropping some channels or your settings in sound config are goofed up.
SteamWake is offline   Reply With Quote
Old 05-02-07, 10:20 PM   #7
Harpo
Swabbie
 
Join Date: Apr 2005
Location: Austin
Posts: 6
Downloads: 7
Uploads: 0
Default

Depth charges are broken for me. They roll off the DDs but nothing happens and no cans visible in the water.
Harpo is offline   Reply With Quote
Old 05-03-07, 03:06 AM   #8
Jungman
Samurai Navy
 
Join Date: Apr 2005
Location: Iowa, USA
Posts: 596
Downloads: 0
Uploads: 0
Default

There are quite a few sounds that are very hard to hear for me too. My card is an older SB 512 PCI. It does not do 3D sounds very well I guess.

I found a fix for it though you lose the 3D effect. I changed a funny file in the Sound folder called sh.sdl open in hex editor and find your sound file name. Then set the sound attribute from 3D at 1 to a 0. Now the position data will not affect it. Much louder.

You can also maybe fix the backward sounds of the control room engines from front to back, destroyer stereo sound from left to right backwards, etc by changing the distant radius, sound postion data, volume level, etc.

It could stand having a tweak file made for it; too bad Nvdrifter quit.

By following his hard work, one could give it a try. I think the sounds are contolled by that file. Maybe even trigger reference numbers. I would like to hear the 'Taking Damage' and 'Diving to deep' to accur where they make more sense. Also to hear the water pipe breaking and steam sound play (they are silent).
Jungman is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:32 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.