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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Dec 2004
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So I was on a patrol when I had just completed a photo recon and was heading home. I ran into a small convoy and just sank one large freighter then I get a order to patrol the east china sea so I turn around to head that a way.
After the convoy has sailed some and given me some distance, I surface and decide to send in a contact report on the convoy. As I head to my patrol area, I get a message to attack the convoy. FARTS! Now I have to turn around and find that stupid convoy. ![]()
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Raz === "Wir haben einen LKW versenkt!" Kptlt.. W.M. Kraus U-112 2nd Flotilla Brest === "We sunk a truck!" Captain Matt Sherman USS Sea Tiger Cavite Naval Yards Phillippine Islands |
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#2 |
Sea Lord
![]() Join Date: May 2005
Location: Under a thermal layer in chilly Olde England
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This kind of thing happened in real life quite a bit. In theory you should report the convoy before attacking, but I know that this is not always possible, or even always a good idea.
One reason for reporting a convoy before attacking it, is that there may be intelligence about the convoy's cargo; for example, it might be transporting prisoners of war, in which case you'd not want to hammer it. Or it may be rendezvousing with a larger more important target, and following it might reveal the larger target etc. However, an example of keeping your mouth shut being a good idea, occurs in U-Boat commander Herbert A Werner's autobiography 'Iron Coffins', when U-557 hits a couple of ships in a large convoy, then reports it and is told to shadow the convoy and transmit beacon signals for other subs to home in on (as per the 'wolfpack' doctrine). Then U-557 gets ordered away to look for survivors from the sinking Bismark (as do all other subs in the area) and so the convoy which he could have decimated gets away. The other reason to keep your mouth shut of course is that transmitting messages increases the probability of enemy aircraft showing up. Which is why I never do that when near the coast of Japan. Reporting that there is a Japanese convoy near the coast of Japan is like reporting that there will be a Tuesday next week. ![]() |
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#3 |
Lucky Jack
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In this game, reporting the convoy always gets a response from SUBCOM. This is were your campaign takes a side track. As your motoring off taking scenic pictures of some harbor, report a convoy and wait. SUBCOM can wait on the pictures because they are going to tell you to start sinking ships
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#4 |
XO
![]() Join Date: Mar 2007
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Yep, I've bumped into one or two convoys and radioed in the contact before I made a move, I was low on fish and fuel, so I was gonna by pass it ... moments later I get a go ahead from base to attack the convoy.
I took a couple escorts out and surfaced to bang away at a freighter or two before the last escort could get to a good range, while shooting at the freighters, I radioed that I was out of torps and they told me to break and come home as I could. Whew! We crashed and played hide and seek with the DD for an hour before I could get away.
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----------------- Snuffy! |
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#5 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#6 |
Planesman
![]() Join Date: Mar 2007
Posts: 182
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Im still getting one problem with this type of mission
my mission ( primary) is to patroll ( insert grid here) so i patrol there for a week, a month 14984 years. no update. ever. always "incomplete" on my way home i spot 2 convoys, and radio them in, im told one is a vital invasion fleet and i should engage a capital ship, ok closest to capital ship in that formation is a HVY Cruiser. i sink it, mission incomplete. maybe they meant a destroyer, or tug boat, i dont know.. next convoy same thing, engage, so i do and sink 2 ships, damage 2 more. failed, but even on arcade options, when i was sinking half the convoy, always incomplete.. i dont really know what difference it makes, i dont need renown but i find it a shame that allmost all my missions are left incomplete. this must effect wether or not i get retired surely. i do complete my missions, just dont get credit for doing so. |
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#7 |
Swabbie
![]() Join Date: Apr 2007
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Hi all, new guy here so have a few questions:
If you report a convoy/ship and get orders to destroy it, will you get more renowned as if you had completed a mission objective? Also, when exacly do you report the contact? Do you wait until you are in visual range? Or How far away do you have to be to report it in?\ thanks! |
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#8 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#9 | |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#10 | |
Nub
![]() Join Date: Apr 2007
Location: Charlotte, NC
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However.. After my latest round of "inflict heavy losses" not doing any good, I later encountered a DD and a gunboat patrolling in a completly different area. Sunk the DD and *bam* mission complete. :rotfl: |
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#11 |
Rear Admiral
![]() Join Date: Mar 2005
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This is kind of weak but...
You can disregard the orders and find another convoy on the way out. If you do some damage to the "Any convoy" espicially the warships evidently the orders will be fullfilled. |
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