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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
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Giveing up
Well I have been reading and reading and I cant seem to find most of the mods we had in 1.1 that will now work in 1.2......
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#2 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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Some specifics regarding the mods you're interested in would be helpful here.
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#3 | |
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
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Quote:
1.2_Brighter torpedo wakes 1.2_CaptainPicture 1.2_GREEN LOCK 1.2_Improved Night Visibility Mod Stage 1 1.2_Invuln Con 1.2_KOLLMORGEN TELEMETER LENS 8 DGR 1.2_Kosh_Stealthy_Sub_v1.02a 1.2_LESS WATER LIMBER HOLES 1.2_OAKsHudGauges 1.2_SILENT SERVICE GRAPHICS MOD 1,1 1.2_Smaller_Moon_Sun_v1 1.2_Super Guns v1.0 The more ammo mod 25% stronger torps older map tools stronger guns,not crazy teemeter lens 32 super sound fix.. I have been searching all over and cant find these.... ![]() |
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#4 |
Weps
![]() Join Date: Nov 2004
Posts: 355
Downloads: 33
Uploads: 0
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Did you try the mods sticky at the top of this page? Might be worth a look.
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__________________
It denos't mtater waht oredr the ltteers in a wrod are, it's olny iprmoatnt taht the frist and lsat ltteer be at the rghit pclae.The rset can be a total mses and you can sitll raed it wouthit porbelms.Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. ![]() |
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#5 | ||
Ace of the Deep
![]() Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
Downloads: 7
Uploads: 0
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![]() Quote:
Just copy and paste the titles w/o 1.2_ into the Search drop-down, they are all there. Also read thru the first 5 pages of MODS threads. Some may/may not be ready for 1.2. Or Search by Author's started threads. cheers |
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#6 |
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
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#7 |
Canadian Wolf
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Try them, if they don't work, delete them, then look for the updated ones.
Most of the ones I used with 1.1 worked with 1.2, th eones that did not I did or plan to get rid of them and look for the 1.2 version. RDP |
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#8 | |
Rough night at Langtrees brothel
![]() Join Date: Mar 2007
Posts: 480
Downloads: 0
Uploads: 0
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__________________
![]() http://maxt.dk/archives/2007/03/22/s...nter-4-cheats/ Get KillerSub MOD and bring the Hell back to Earth! The FUN way to play SH4! Now with Rail Guns! ![]() |
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#9 | ||
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
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Quote:
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#10 | |||
Rough night at Langtrees brothel
![]() Join Date: Mar 2007
Posts: 480
Downloads: 0
Uploads: 0
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![]() Quote:
__________________
![]() http://maxt.dk/archives/2007/03/22/s...nter-4-cheats/ Get KillerSub MOD and bring the Hell back to Earth! The FUN way to play SH4! Now with Rail Guns! ![]() |
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#11 |
Frogman
![]() Join Date: Mar 2007
Location: six feet under
Posts: 301
Downloads: 21
Uploads: 0
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Hi Clay
Im sorry your having troubles, as I've posted in several threads, all of my mods including just more ammo are 1.2 compatible. ![]() |
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#12 |
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
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Thanks guys I'm just finding them by reading all of the links on forum and trying them one at a time..Slow process..
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#13 |
Watch Officer
![]() Join Date: Nov 2002
Posts: 342
Downloads: 241
Uploads: 0
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I'm bummed, just torped two Japanese maru's in my S-boat north of Rabaul harbor. Installed 1.2 and now the game CTD every time I boot it up. Will reinstall and try mods singly as discussed above.
![]() Yours, Mike |
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