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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Oct 2007
Location: Las Vegas, Nevada
Posts: 624
Downloads: 6
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Is there a Single Mission incorporating AI IJN sub tracking/following/attacking a US convoy, and in which the Player's Fleet Boat can attempt to find/sink the IJN submarine before it attacks the convoy? Is it even possible to have a smart IJN sub in SH4?
These threads speak of improved/MODded IJN subs: http://www.subsim.com/radioroom/show...132330&page=23 Post #150 onward http://www.subsim.com/radioroom/show...660#post870660 Post#448 onward
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#2 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
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The AI Subs are unsinkable normally + They don't do anything and I don't think it can be modded
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Current Eastern Front status: Probable Victory |
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#3 | |
Planesman
![]() Join Date: Jan 2008
Location: Maryland, USA
Posts: 185
Downloads: 119
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#4 | ||
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
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Current Eastern Front status: Probable Victory |
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#5 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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they automatically submerge when fired upon, they don't sink. ask Ducimus. The only one you can really destroy is in OM, because Nautilus42 made it and it's based on a IXD2 Uboot, which can be dammaged/destroyed.
http://www.subsim.com/radioroom/showthread.php?t=137247 Last edited by keltos01; 05-29-08 at 03:16 AM. |
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#6 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
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Well now you can make your mission: http://www.subsim.com/radioroom/showthread.php?t=137591
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