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Old 04-12-07, 09:47 AM   #1
Madox58
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Default Sailing the Bermuda Triangle

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Old 04-12-07, 09:53 AM   #2
Mush Martin
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you know somehow I knew thats what was going to end up coming from
all that. she is beautiful well done.:rotfl::rotfl:
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Old 04-12-07, 10:57 AM   #3
VonDos
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Default Ghost Ship!

:p


Very nice Job!
It's a flying dutch c3? ^_^
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Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
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Old 04-12-07, 11:10 AM   #4
Madox58
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Old 04-12-07, 11:12 AM   #5
Mush Martin
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Dont forget the damage model It wont matter if I cant see him that well
I can out maneuver him to dodge
but I need to be able to shoot him full of holes.


you know bud yer gonna have ta make ethereal green flames now right!
:rotfl::rotfl:
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Old 04-12-07, 11:19 AM   #6
Madox58
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You talking about these?
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Old 04-12-07, 11:26 AM   #7
danlisa
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St.Elmo's Fire.

Too Cool.
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Old 04-13-07, 02:36 AM   #8
DivingDuck
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Hi privateer,
Quote:
Originally Posted by privateer
You talking about these?
I would suggest to erase the CollisionableObject Node from the *.zon. Thus you could sail through the vessel. If you don´t touch the Spheres Nodes there is hope the vessel can be torpedoed anyway. But I´m not sure about.

Regards,
DD
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