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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
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Not so much "how to do it" IRL - I know that, and can apply those principles to the game. Question is - how to get the GAME to do it.
IE: - How do I make my ship icon disappear off the map? - Where can I find a decent sextant model? - Is there any way to "clean up" the UI, then? (IE., the entire navigation system with 'waypoints' and such will be largely meaningless) - Do we have a replacement set of maps with longitude and latitude lines (in addition to the patrol grids - I still want to get credit for patrolling the right areas!) - (How accurate can the above maps get? I'd certainly like down to the port level, so I can navigate out of port!) Oh, using GWX (if that matters). |
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