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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Mar 2007
Posts: 18
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I've been looking through this forum, reading up to see if it's worth buying.
I love the Silent Hunter series and since I've had GWX installed, SHIII has been transformed and I'm once again enjoying it. But I don't get it...I see lots of "Well done devs" and "Good work devs" and "Keep up the good work devs" and an awful lot of ![]() Before anyone goes haywire at me for posting this, I am a developer and I know it's "virtually" impossible to release bug free software. I, personally, have released various programs and always had bug reports back. And I do know the contraints put on developers by publishers....but some things are completely inexcusable. For example, I created and released software which processed NVQs. There were some bugs in it...but it did process NVQs. I mean...if a particular piece of software was specifically designed to perform a specific task, then it is my job, as the developer, to make sure that core function worked...and I can honestly say that as a developer, never have I released software where the key components were not fully functioning. I'm sorry...but submarine warfare is designed to specifically fight using torpedoes as it's primary weapon system...and as such, torpedo calculations are a key feature...and the fact that this was released bugged is unforgiveable...so I don't get why people compliment and thank developers for finding these bugs which, frankly, should never have manifested at all...period. Someone thought to program the ability to have two torpedo speeds...did no one honestly check to make sure that both torpedo speeds worked? Is that the kind of service we've come to expect nowadays? Sorry for ranting...but I couldn't sit back and watch all this thumbs up malarky. This game is still sitting on the shop wall begging me to purchase it...and as much as I want to.... |
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#2 |
Medic
![]() Join Date: Mar 2007
Posts: 167
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Microsoft Windows. XP been out how long and it's STILL being patched?
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#3 |
Watch
![]() Join Date: Mar 2007
Posts: 18
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I know....UBI and the SHIV are not the only developers that are guilty of this....in fact there will more than likely be NO developers or publishers who are not guilty of this...
As a side note, I've recently bought S.T.A.L.K.E.R. Shadow of Chernobyl and I've yet to hit a bug and it is rock steady...so well done to them. It appears it can be done. That isn't to say there aren't bugs...simply that I haven't noticed any. But I am on the SHIV forum...talking about SHIV. I have posted about similar praise bestowed on other products which have game killing bugs when I have been on those forums. |
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#4 | |
Machinist's Mate
![]() Join Date: Apr 2005
Location: Dallas Texas
Posts: 129
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Altho I have the game, I delay playing it too much until the next patch comes out. Yes, I have only a mid ranged system, so I am hoping for more graphical options as well as game play fixes. With people finding more SH3 stuff in SH4 it makes me feel more that this is just an SH3 expansion, badly done. Yes there are improvements, but GWX gave us more % improvement over stock SH3 then SH4 has. We got GWX free and rightly showered the devs with accolades, we pay for SH4 and rightly shower those devs with critisism. Yes the people here will mod it and will make it a better game, perhaps in the nth patch it will be better also. Yet we cannot allow developers, nor corporations, to get away with selling (yes selling) sub-standard media without some critisism. That being said, SH4 has a great future to look forward too, the base work is there, it just needs someone good to find it. I'm more confident in the guys here in doing that than the devs who created the game in the fisrt place. Only fast and complete patches will change my mind of that. |
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#5 | |
Watch Officer
![]() Join Date: Aug 2006
Location: Abu Dhabi
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Some men are born great, some achieve greatness, and some will always be total gits. |
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#6 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
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Well the devs started doing do a good job, but they were not allowed to finish it. Hopefully they will now. Recall devs are not publishers.
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#7 | |
Officer
![]() Join Date: Feb 2007
Location: Upper Midwest USA
Posts: 236
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#8 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
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Because these guys work their tails off, and continue to do so to patch the bugs that are a result of an impossible schedule put upon them by suits in upper management. I'm sure if it were up to them, the bugs would have been worked out before release. But they didn't have the luxury of setting their own release schedule.
I can't in good conscience come down on these guys when they did the best they could given what they were given.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#9 | ||
Born to Run Silent
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![]() Stalker: http://www.futuremark.com/forum/showthread.php?t=41805 Quote:
All games have bugs, most get released sooner than we wish. Silent Hunter 4 is a good game, it does far more right than wrong, and it is appreciated by people like us who are realistic and glad that SH2 is not the last WWII subsim to play. ![]() ![]() cheers Neal
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SUBSIM - 26 Years on the Web |
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#10 | |
Torpedoman
![]() Join Date: Mar 2007
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#11 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#12 |
Watch
![]() Join Date: Mar 2007
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I think my comments were more to do with the praise bestowed on the developers for posting details of a fundamental bug found by people who paid full price for the product. Although the way the developers posted it's acknowledgement of it was unique.
Also, I was pointing out the fact that, whilst bugs can be forgiven in any software, the fact that there is a bug in the torpedo management, rendering manual firing of torpedos a guessing game at best and totally useless at worst, is pretty unforgiveable...time constraints or no time constraints. In particular, it was about one particular thread regarding this bug and the amount of praise laid at the feet of said developers and why such praise should be put forth. I don't know any of the developers from adam. I do know that there's a damn fine chance that they want to produce the best sub sim ever. I do know that time contraints forced on them, most probably by publishers, make bugs an inevitable. I also know that, even without the time contraints forced on them by publishers and outside pressures, there comes a time in the development cycle where you have to say "Enough is enough". So I'm not pouring scorn on the developers. I know the world they live. I'm not a games developer, but I am a developer. So I live their life. The game is unfinished. Some bugs can be forgiven, others cannot...I'm just very surprised at the misguided congratulations. I'm sure there are positives to the game and I'm sure they are many...but there are some bugs you simply cannot excuse... |
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#13 | |
Grey Wolf
![]() Join Date: Apr 2004
Posts: 786
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I mean really?? I don't care if a publisher screams and forces me NOT to get paid, I would never just turn my book in if I didn't finish the ending of it. ( Analogy ) And how do you know they "worked their tails off" maybe they knew the date it was SUPPOSED to be done, and just didn't finish in time because THEY DIDN'T WORK THEIR TAILS OFF! |
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#14 | ||
Born to Run Silent
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SUBSIM - 26 Years on the Web |
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#15 | |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
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Critical to game play, agreed
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