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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Apr 2005
Location: Central Connecticut
Posts: 66
Downloads: 2
Uploads: 0
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![]() Looking at the props (Porpoise, Gato, maybe all) in freecam at full stop and then going forward it appears, based on the prop pitch, that they are turning backwards.
Is this hardcoded or if not could it be modded to correct direction? IMHO this is strictly eyecandy but would be nice to get fixed. Oh, and a BIG Thank You to all the modders who have added so much to the sim already! ![]() |
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#2 |
Torpedoman
![]() Join Date: Apr 2005
Location: Texas
Posts: 118
Downloads: 7
Uploads: 0
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Yeah, I've posted this twice in the buglet thread but it keeps getting ignored. Since the hardcore subsimmers treat the rest of us casual subsimmers that are just having fun with contempt, they don't feel it's an issue since they never use the external camera. This was the buglet with SHIII till someone fixed it.
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#3 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
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yea I noticed that too.
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"Some ships are designed to sink… others require our assistance." ![]() |
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#4 |
Lieutenant
![]() Join Date: Jan 2007
Location: Toronto, Ontario
Posts: 251
Downloads: 0
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I don't think it is being ignored, I think there are more important things to be concerned about right now.
Which way the props are turning has nothing to do with the "meat" of the game mechanics and therefore, is not that important. It will probably be addressed once the major items are fixed.
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U-46: Oct 1943 off Portugal ![]() |
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#5 | |
Torpedoman
![]() Join Date: Apr 2005
Location: Texas
Posts: 118
Downloads: 7
Uploads: 0
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